THE CHRONICLE 1 FIELD GUIDE
Explore Lineage 2 Chronicle 1 through useful guides to classes, quests, hunting, gear and the world of Aden. Then use C1 records to plan your next move.
Chronicle 1 only Last reviewed 2026-09-24
THE WORLD OF ADEN CHRONICLE 1Pick the chapter that matches your character today. Each one leads to the next decision worth making.
Choose a race, learn the village loop and bring a workable weapon into your first hunts.
Your first profession, a useful quest route and a hunting ground should reinforce each other.
Prepare your second profession and see how party roles, supplies and tougher zones connect.
The questions that unlock the rest of the journey.
Getting startedGetting Started in Lineage 2 Chronicle 1Start in Lineage 2 Chronicle 1 with a clear plan for class paths, XP and SP, village quests, hunting and adena.Read the guide
Classes & partiesHow to Choose a Class in Lineage 2 Chronicle 1Choose a Lineage 2 Chronicle 1 class by comparing its role, skill milestones, solo play and transfer quests.Read the guide
ProgressionClass Transfers at Levels 20 and 40 in Lineage 2 C1Plan first and second profession changes with C1 class paths, quest proofs, travel and skill preparation.Read the guide
HuntingHow to Choose a Hunting Ground in Lineage 2 C1Compare native C1 monsters by level, reward, location and recovery cost before committing to a hunting route.Read the guide Take a closer look at four very different hunts before you set out.
01 / FIELD NOTEHunting the Ant Nest in Lineage 2 C1Explore the route
02 / FIELD NOTECruma Tower in C1: Group Hunting and Monster ProgressionExplore the route
03 / FIELD NOTEForest of Mirrors in C1: From Taik Orcs to Harit LizardmenExplore the route
04 / FIELD NOTEAntharas' Lair in C1: A Party Hunt Before the DragonExplore the route Every guide belongs to a part of the C1 experience. Start with the question on your mind.
First steps, race homelands, interface habits and a route out of the village.
Find your role, understand your skills and build a party that can keep hunting.
Choose weapons and armor with the grade, consumable and upgrade costs in view.
Plan class changes, quests, XP and travel before the next milestone.
Explore the places, monsters and pull decisions behind a productive session.
Manage adena, recipes, shots, stores and materials as one practical budget.
Learn how flags, clans, halls and sieges change the world around you.
The tools use C1 records so you can check the class, mob, route or recipe behind your plan.
Search the full guide text or choose a subject. Results stay within Chronicle 1.