
Compare native D, C and B shot recipes, batch output and material cost before crafting or buying supplies.
Physical attacks and spells draw on different shot supplies. Choose the correct shot kind, then match its grade to the weapon you actually carry. A character's level or armor grade is not the label on the shot. The C1 item record and the weapon's grade should agree before you buy a large stack or gather ingredients. A mage planning repeated casts should calculate Spiritshots separately from a fighter planning Soulshots, even if both use weapons of the same grade.
The native C1 recipe list records Soulshot, Spiritshot and Blessed Spiritshot crafts at D, C and B grades. Batch size changes by kind and grade; it is not a fixed number for every recipe. For example, a C-grade Soulshot craft yields 300 shots, while C-grade Spiritshot and Blessed Spiritshot crafts yield 200 each. Count the recipe's output before comparing prices, or a seemingly cheap batch can produce a misleading cost per shot.
| Native recipe grade | Soulshots per batch | Spiritshots per batch | Blessed Spiritshots per batch |
|---|---|---|---|
| D | 100 | 100 | 100 |
| C | 300 | 200 | 200 |
| B | 300 | 150 | 100 |
A craft consumes ore and grade-matched crystals in quantities recorded on its recipe. As a small example, the D-grade Soulshot recipe uses one and one D-grade crystal for 100 shots. Multiply each ingredient quantity by the price you can actually obtain, sum the inputs and divide by the batch output. Include fees and the opportunity cost of materials you already own: a crystal from your warehouse is still a resource you could have used or sold elsewhere.
The native shot recipe levels are 2 for D-grade crafts, 4 for C and 6 for B. A recipe existing in the catalogue does not mean every character can produce it on demand. Confirm that the crafter has the correct recipe and production ability, then check the material quantities and MP use in the record. Dwarf crafting is a service or a character path with its own preparation; a friend's access to a recipe can change whether self-supply is practical.
If buying finished shots is cheaper than the ingredients you can obtain, crafting may not save adena. The reverse can also be true when you have inexpensive crystals or access to a crafter. Check the seller or player offers on your server, the time spent sourcing ore, and the cost of the journey. The L2Tools calculator can model a batch, but its result is a planning figure until you enter prices that reflect the current market.
Do not stop at a positive per-batch margin. Estimate how many shots a normal session consumes and keep enough adena for travel, healing and the next restock. A small sample of fights shows whether charged attacks reduce kill time enough to justify their cost. If the grade of your weapon changes, redo the calculation: the old stack and its recipe economics do not automatically carry over to the new grade.