Interlude · Equipment tools
Find the bonus worth keeping. Explore Life Stone effects, compare active, passive and triggered skills, and check the chance of a specific result.
L2J Mobius reference rates. These chances use the reviewed server tables with their default category weights. They are not verified official NCsoft rates and may differ on your server. A triggered skill’s acquisition chance is separate from its activation chance in combat.
Physical weapon · Stone #8762 · 1–30 of 286
| Effect | Type | Draw | Reference chance |
|---|---|---|---|
Flat bonuses from this option. Combined with the other bonus drawn for the weapon. Option #8111 | Combat stats | Second bonus | 4.2295% |
Flat bonuses from this option. Combined with the other bonus drawn for the weapon. Option #3640 | Combat stats | First bonus | 1.05% |
Flat bonuses from this option. Combined with the other bonus drawn for the weapon. Option #9021 | Combat stats | Second bonus | 2.058% |
Flat bonuses from this option. Combined with the other bonus drawn for the weapon. Option #3561 | Combat stats | First bonus | 1.05% |
Aggression · Lv. 10 Active: Increases the target's urge to attack. Power 659. Option #16189 · Skill #3149 | Active skill | Second bonus | 0.0651% |
Agility · Lv. 10 Active: Increases Dodge temporarily. Option #16181 · Skill #3139 | Active skill | Second bonus | 0.0651% |
Agility · Lv. 10 Chance: Increases Evasion when under attack temporarily. Option #16251 · Skill #3221 | Triggered skill | Second bonus | 0.0651% |
Agility · Lv. 10 Passive: Increases evasion when equipped. Option #16332 · Skill #3247 | Passive skill | Second bonus | 0.0555% |
Aura Flare · Lv. 10 Active: Unleashes an elemental attack. Power 110. Option #16205 · Skill #3172 | Active skill | Second bonus | 0.0651% |
Aura Flare · Lv. 10 Active: Unleashes an elemental attack against nearby enemies. Power 55. Option #16217 · Skill #3186 | Active skill | Second bonus | 0.0651% |
Aura Flare · Lv. 10 Active: Unleashes an elemental attack against the enemies near a target. Power 55. Option #16227 · Skill #3179 | Active skill | Second bonus | 0.0651% |
Battle Roar · Lv. 10 Active: Increases the maximum HP temporarily and restores HP by the increased amount. Option #16198 · Skill #3125 | Active skill | Second bonus | 0.0651% |
Bleed · Lv. 10 Active: Temporarily causes a target to bleed heavily. Effect 8. Option #16182 · Skill #3196 | Active skill | Second bonus | 0.0651% |
Bleed · Lv. 10 Chance: Momentarily throws the target into a bleeding state during a general physical attack. Effect 8. Option #16239 · Skill #3092 | Triggered skill | Second bonus | 0.0651% |
Bleed · Lv. 10 Chance: Momentarily throws the target into a bleeding state during a critical attack. Effect 8. Option #16245 · Skill #3120 | Triggered skill | Second bonus | 0.0651% |
Bleed · Lv. 10 Chance: Momentarily throws the target into a bleeding state when you are under attack. Effect 8. Option #16252 · Skill #3235 | Triggered skill | Second bonus | 0.0651% |
Bleed · Lv. 10 Chance: Momentarily throws the target into a bleeding state during magic use. Effect 8. Option #16274 · Skill #3105 | Triggered skill | Second bonus | 0.0651% |
Blessed Body · Lv. 10 Active: Increases the maximum HP by 300 temporarily. Option #16199 · Skill #3124 | Active skill | Second bonus | 0.0651% |
Blessed Body · Lv. 10 Chance: Increases maximum HP by using attack rate for a certain amount of time. Option #16263 · Skill #3208 | Triggered skill | Second bonus | 0.0651% |
Blessed Soul · Lv. 10 Active: Increases the maximum MP by 200 temporarily. Option #16200 · Skill #3128 | Active skill | Second bonus | 0.0651% |
Blessed Soul · Lv. 10 Chance: Increases maximum MP when under attack for a certain amount of time. Option #16264 · Skill #3211 | Triggered skill | Second bonus | 0.0651% |
Celestial Shield · Lv. 1 Active: Bestows temporary invincibility. Option #16293 · Skill #3158 | Active skill | Second bonus | 0.0555% |
Charm · Lv. 10 Active: Decreases a target's urge to attack. Power 330. Option #16188 · Skill #3150 | Active skill | Second bonus | 0.0651% |
Charm · Lv. 10 Chance: Decreases the enemy's urge to attack when you are under attack. Option #16255 · Skill #3225 | Triggered skill | Second bonus | 0.0651% |
Cheer · Lv. 10 Active: Increases the maximum CP by 300 temporarily. Option #16197 · Skill #3131 | Active skill | Second bonus | 0.0651% |
Cheer · Lv. 10 Chance: Increases maximum CP when under attack for a certain amount of time. Option #16262 · Skill #3214 | Triggered skill | Second bonus | 0.0651% |
Clarity · Lv. 3 Active: Temporarily decreases the MP consumption rates for all skills. Option #16288 · Skill #3164 | Active skill | Second bonus | 0.0555% |
Clarity · Lv. 3 Passive: Decreases the MP consumption rate for all skills when equipped. Option #16331 · Skill #3258 | Passive skill | Second bonus | 0.0555% |
Flat bonuses from this option. Combined with the other bonus drawn for the weapon. Option #16378 | Base stat +1 | First bonus | 1.05% |
Flat bonuses from this option. Combined with the other bonus drawn for the weapon. Option #8109 | Combat stats | Second bonus | 4.2295% |
An augmentation draws a first and a second bonus. Each row is one option in the indicated draw; some stat options contain two bonuses. The percentage is for that option, not for a complete combination of both draws. Skills shown here are reachable in the selected reference table.
The reference calculation multiplies the category probability by the option’s weight within that category. For example, a 3% category and a 1.85% option give 0.0555% per augmentation. Percentages describe the XML weights; runtime rounding may slightly differ.
The chance of obtaining a skill is not its chance to activate or land in combat. Repeated attempts do not guarantee a particular result.
Interlude data is kept separate from other chronicles: 40 Life Stone records and 9,530 reachable option records. Source: L2J Mobius revision 43ac8878, RetailLikeAugmentation = True, category weights 55 / 35 / 7 / 3. Other modes and custom settings are not included.
Probability tables · Option effects · Server configuration · Draw algorithm
The Life Stone preview uses item 8762’s original dropped-item model and texture, extracted from the Interlude client.
Skill names and descriptions come from the chronicle-specific catalogue. The 178 catalogued skills are not all necessarily reachable in this server’s probability tables. Client descriptions alone do not establish official acquisition rates.