Configured boss delays do not reveal the next live spawn.
The reviewed boss scripts calculate delay = interval + random(-window, +window), then save the next unlock time. The table gives defaults derived from those scripts and their configuration, in hours after the recorded defeat. Unlocking a boss does not necessarily spawn it visibly before player entry. Live kill time, saved state and server customization are needed for the actual next opportunity.
| Boss | Interval parameter, hours | Random parameter, hours | Derived delay range, hours |
|---|---|---|---|
| Antharas | 264 | 8 | 256 to 272 |
| Valakas | 264 | 8 | 256 to 272 |
| Baium | 168 | 8 | 160 to 176 |
| Core | 60 | 8 | 52 to 68 |
| Orfen | 48 | 8 | 40 to 56 |
| QueenAnt | 36 | 8 | 28 to 44 |
| Zaken | 60 | 8 | 52 to 68 |
| Frintezza | 48 | 8 | 40 to 56 |
Ordinary raid respawn multipliers and minion timers are separate from Grand Boss settings. The reviewed minion default is 300000 milliseconds, or five minutes, with NPC-specific overrides. This does not establish the raid boss's own next respawn.