Level difference multipliersLevel differences apply multipliers to XP, Loot/Spoil and Boss drops.
Lv diff
XP
Loot/Spoil
Boss
+++
100%
100%
100%
0
100%
100%
100%
-1
100%
100%
100%
-2
100%
100%
100%
-3
100%
100%
85%
-4
100%
100%
70%
-5
100%
100%
55%
-6
83%
82%
40%
-7
69%
64%
25%
-8
58%
46%
10%
-9
48%
28%
RAID CURSE
Rates x1
Giran Castle Town
Tax: 0%
NPC pricing contextCity and tax affect NPC shop prices used in calculators.Tax is applied on top of base NPC prices.Player market prices are not modified by these controls.
Player Lv
Level difference multipliersLevel differences apply multipliers to XP, Loot/Spoil and Boss drops.
Lv diff
XP
Loot/Spoil
Boss
+++
100%
100%
100%
0
100%
100%
100%
-1
100%
100%
100%
-2
100%
100%
100%
-3
100%
100%
85%
-4
100%
100%
70%
-5
100%
100%
55%
-6
83%
82%
40%
-7
69%
64%
25%
-8
58%
46%
10%
-9
48%
28%
RAID CURSE
Rates x1
IL
Giran Castle Town
Tax: 0%
NPC pricing contextCity and tax affect NPC shop prices used in calculators.Tax is applied on top of base NPC prices.Player market prices are not modified by these controls.
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Mid-Grade Life Stone: level 55 | Lineage 2 Interlude Item (ID 8736) | L2Tools
Mid-Grade Life Stone: level 55 (ID 8736) is a Lineage 2 Interlude No Grade other item. A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 55 and above.
Price
38 016
Material
Liquid
Weight
10
Availability
DropTradeDestroy
Where to get it
Acquisition
53 sources
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Data provenanceIL-REF-2026.08.1
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This label describes the technical basis, transformations and validation level of the displayed record.
Chronicle
Interlude
Record
Mid-Grade Life Stone: level 55 8736
Dataset
IL-REF-2026.08.1
Technical basis
Game server/datapack files and game-client files, normalized into chronicle-specific reference datasets
Field lineage
Identity, labels and icons are client-compatible reference fields; prices, crafting and acquisition links require server-oriented evidence
Display mode
Normalized item values and linked acquisition data
Chance, quantity and average per kill are base x1 values. Open Details for stats, skills and other loot.
Densest spot compares recorded mobs per area across this source list. The count is for that monster in its densest known area, not its total population. Terrain and respawn time are not included.