Level difference multipliersLevel differences apply multipliers to XP, Loot/Spoil and Boss drops.
Lv diff
XP
Loot/Spoil
Boss
+++
100%
100%
100%
0
100%
100%
100%
-1
100%
100%
100%
-2
100%
100%
100%
-3
100%
100%
85%
-4
100%
100%
70%
-5
100%
100%
55%
-6
83%
82%
40%
-7
69%
64%
25%
-8
58%
46%
10%
-9
48%
28%
RAID CURSE
Rates x1
Giran Castle Town
Tax: 0%
NPC pricing contextCity and tax affect NPC shop prices used in calculators.Tax is applied on top of base NPC prices.Player market prices are not modified by these controls.
Player Lv
Level difference multipliersLevel differences apply multipliers to XP, Loot/Spoil and Boss drops.
Lv diff
XP
Loot/Spoil
Boss
+++
100%
100%
100%
0
100%
100%
100%
-1
100%
100%
100%
-2
100%
100%
100%
-3
100%
100%
85%
-4
100%
100%
70%
-5
100%
100%
55%
-6
83%
82%
40%
-7
69%
64%
25%
-8
58%
46%
10%
-9
48%
28%
RAID CURSE
Rates x1
IL
Giran Castle Town
Tax: 0%
NPC pricing contextCity and tax affect NPC shop prices used in calculators.Tax is applied on top of base NPC prices.Player market prices are not modified by these controls.
Apella Plate Armor (ID 7861) is a Lineage 2 Interlude A-grade armor. May be worn by a Baron or a higher level Aristocrat. Full body armor used by clan members.
3D render
Slot
Onepiece
Material
Leather
Weight
9 780
Price
8 276 840
Equipment profile
Armor Overview
Complete set
P. Def278
Full set bonus
Apella Heavy Armor Set
Increases maximum CP/CP regeneration and decreases experience value penalty if killed by another player. Casts a hold on an attacking player at a certain rate.
Upgrade curve
Enchanting
21 levels
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+0
Apella Plate Armor
278
0
Crystallize 601Fail break 0
100%
+1
Apella Plate Armor
279
0
Crystallize 620Fail break 0
100%
+2
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Data provenanceIL-REF-2026.08.1
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This label describes the technical basis, transformations and validation level of the displayed record.
Chronicle
Interlude
Record
Apella Plate Armor 7861
Dataset
IL-REF-2026.08.1
Technical basis
Game server/datapack files and game-client files, normalized into chronicle-specific reference datasets
Field lineage
Identity, labels and icons are client-compatible reference fields; prices, crafting and acquisition links require server-oriented evidence
Display mode
Normalized item values and linked acquisition data