Level difference multipliersLevel differences apply multipliers to XP, Loot/Spoil and Boss drops.
Lv diff
XP
Loot/Spoil
Boss
+++
100%
100%
100%
0
100%
100%
100%
-1
100%
100%
100%
-2
100%
100%
100%
-3
100%
100%
85%
-4
100%
100%
70%
-5
100%
100%
55%
-6
83%
82%
40%
-7
69%
64%
25%
-8
58%
46%
10%
-9
48%
28%
RAID CURSE
Rates x1
Giran Castle Town
Tax: 0%
NPC pricing contextCity and tax affect NPC shop prices used in calculators.Tax is applied on top of base NPC prices.Player market prices are not modified by these controls.
Player Lv
Level difference multipliersLevel differences apply multipliers to XP, Loot/Spoil and Boss drops.
Lv diff
XP
Loot/Spoil
Boss
+++
100%
100%
100%
0
100%
100%
100%
-1
100%
100%
100%
-2
100%
100%
100%
-3
100%
100%
85%
-4
100%
100%
70%
-5
100%
100%
55%
-6
83%
82%
40%
-7
69%
64%
25%
-8
58%
46%
10%
-9
48%
28%
RAID CURSE
Rates x1
IL
Giran Castle Town
Tax: 0%
NPC pricing contextCity and tax affect NPC shop prices used in calculators.Tax is applied on top of base NPC prices.Player market prices are not modified by these controls.
Elven Scout is a first class rogue path in the Elf tree. It inherits a physical baseline from Elf Fighter: STR 36, DEX 35, CON 36. Key combat baseline: HP 113, MP 39, P.Atk 4, M.Atk 3, Atk. Speed 345, Cast. Speed 249, Speed 143.
Spellbook: Cure BleedingPurchasable via NPC shop:AlexisShopTown of AdenAntonShopThe Pagan TempleArenShopGludin VillageAshaShopGludin Village+24 more shop sources
Spellbook: Poison RecoveryPurchasable via NPC shop:AlexisShopTown of AdenAntonShopThe Pagan TempleAntonioShopTalking Island VillageArenShopGludin Village+31 more shop sources
6s
Max rank learned at Lv 284 skills · Total SP 36 800
Spellbook: SprintPurchasable via NPC shop:AntonShopThe Pagan TempleDenkusShopGiran Castle TownElenaShopTown of GoddardEnverunShopHeine+10 more shop sources
10s
Max rank learned at Lv 3612 skills · Total SP 181 600
Spellbook: EntanglePurchasable via NPC shop:AntonShopThe Pagan TempleDenkusShopGiran Castle TownElenaShopTown of GoddardEnverunShopHeine+10 more shop sources
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 977.
Blow damage and successPower is added by the damage handler; it is not final damage or a success percentage.The native rate parameter is not a displayed chance. Blow, Backstab and lethal effects have separate rolls.Runtime rules depend on the chronicle and server; C1 formulas must not be reused for Interlude or High Five.Blow:Power 977, Rate parameter 200
A deadly damage-dealing volley from a bow. Power 865. Over-hit possible.
Physical Power detailsParam 1: 868 (skill power).Param 2: 15 (technical coefficient).Coefficient usage is handler-specific and may vary across server implementations.Physical Power:Power 868, Coef 15
A shocking blow that stuns and inflicts damage to a target with an arrow. An equipped bow is required to use this skill. Over-hit is possible. Power 391.
Physical Power detailsParam 1: 391 (skill power).Param 2: 15 (technical coefficient).Coefficient usage is handler-specific and may vary across server implementations.Physical Power:Power 391, Coef 15