THE CLASS SKILLBOOK
Skills & learning
Showing all 284 class skill entries across every learn level.
| Skill | Description | Effects | Learn level | Skill level | MP | SP | Spellbook | Reuse |
|---|---|---|---|---|---|---|---|---|
Learn Level 4021 skills · Total SP 381 000 | ||||||||
Blunt Mastery#205 | ||||||||
Interlude · Dwarf · Second Class
Warsmith is a second class warrior path in the Dwarf tree. It inherits a physical baseline from Dwarven Fighter: STR 39, DEX 29, CON 45. Key combat baseline: HP 129, MP 39, P.Atk 4, M.Atk 3, Atk. Speed 327, Cast. Speed 316, Speed 125.
Skill effects, learning costs and spellbooks.
Follow the levels or compare the highest learned ranks.
YOUR PROFESSION
YOUR PLACE IN THE CLASS TREE
Follow a profession to explore its skills.
THE CLASS SKILLBOOK
Showing all 284 class skill entries across every learn level.
| Skill | Description | Effects | Learn level | Skill level | MP | SP | Spellbook | Reuse |
|---|---|---|---|---|---|---|---|---|
Learn Level 4021 skills · Total SP 381 000 | ||||||||
Blunt Mastery#205 | ||||||||
| Increases P. Atk. when a blunt weapon is used. |
P. Atk:Blunt: +23.7 |
| 40 |
| 9 |
| 0 |
| 14 000 |
| - |
| - |
Blunt Mastery#205 | Increases P. Atk. when a blunt weapon is used. | P. Atk:Blunt: +25.4 | 40 | 10 | 0 | 14 000 | - | - |
Blunt Mastery#205 | Increases P. Atk. when a blunt weapon is used. | P. Atk:Blunt: +27.1 | 40 | 11 | 0 | 14 000 | - | - |
Crystallize#248 | Makes crystallization possible. | P Crystallize:C | 40 | 2 | 0 | 43 000 | - | - |
Fast HP Recovery#212 | Increases HP regeneration. | HP Regen:+1.7 | 40 | 3 | 0 | 43 000 | - | - |
Hammer Crush#260 | Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 406. | P Block Act Physical Power:Power 406 | 40 | 1 | 37 | 14 000 | - | 13s |
Hammer Crush#260 | Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 432. | P Block Act Physical Power:Power 432 | 40 | 2 | 37 | 14 000 | - | 13s |
Hammer Crush#260 | Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 458. | P Block Act Physical Power:Power 458 | 40 | 3 | 37 | 14 000 | - | 13s |
| Increases P. Def. when wearing heavy armor. | P. Def:Armor Heavy: +20.4 | 40 | 14 | 0 | 14 000 | - | - |
| Increases P. Def. when wearing heavy armor. | P. Def:Armor Heavy: +21.6 | 40 | 15 | 0 | 14 000 | - | - |
| Increases P. Def. when wearing heavy armor. | P. Def:Armor Heavy: +22.8 | 40 | 16 | 0 | 14 000 | - | - |
| Increases P. Def. and Evasion when wearing light armor. | P. Def:Armor Light: +21.5 Evasion:Armor Light: +6 | 40 | 14 | 0 | 14 000 | - | - |
| Increases P. Def. and Evasion when wearing light armor. | P. Def:Armor Light: +22.7 Evasion:Armor Light: +6 | 40 | 15 | 0 | 14 000 | - | - |
| Increases P. Def. and Evasion when wearing light armor. | P. Def:Armor Light: +24 Evasion:Armor Light: +6 | 40 | 16 | 0 | 14 000 | - | - |
Polearm Mastery#216 | Increases P. Atk. when using a Polearm. | P. Atk:Pole: +23.7 P Hit Number:+10 | 40 | 9 | 0 | 14 000 | - | - |
Polearm Mastery#216 | Increases P. Atk. when using a Polearm. | P. Atk:Pole: +25.4 P Hit Number:+10 | 40 | 10 | 0 | 14 000 | - | - |
Polearm Mastery#216 | Increases P. Atk. when using a Polearm. | P. Atk:Pole: +27.1 P Hit Number:+10 | 40 | 11 | 0 | 14 000 | - | - |
Vital Force#148 | Allows quick recovery while one is sitting. | P Hp Regen By Move Mode:Sit: +2.9 P Mp Regen By Move Mode:Sit: +1.2 | 40 | 3 | 0 | 43 000 | - | - |
Whirlwind#36 | A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 461. | Physical Power:Power 461 | 40 | 1 | 40 | 14 000 | - | 17s |
Whirlwind#36 | A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 490. | Physical Power:Power 490 | 40 | 2 | 40 | 14 000 | - | 17s |
Whirlwind#36 | A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 521. | Physical Power:Power 521 | 40 | 3 | 40 | 14 000 | - | 17s |
Learn Level 4322 skills · Total SP 454 000 |
Blunt Mastery#205 | Increases P. Atk. when a blunt weapon is used. | P. Atk:Blunt: +29 | 43 | 12 | 0 | 15 000 | - | - |
Blunt Mastery#205 | Increases P. Atk. when a blunt weapon is used. | P. Atk:Blunt: +30.9 | 43 | 13 | 0 | 15 000 | - | - |
Blunt Mastery#205 | Increases P. Atk. when a blunt weapon is used. | P. Atk:Blunt: +32.9 | 43 | 14 | 0 | 15 000 | - | - |
Boost HP#211 | Increases maximum HP. | Max HP:+200 | 43 | 4 | 0 | 46 000 | - | - |
Create Item#172 | Level 5 items can be manufactured. | P Create Item:5 | 43 | 5 | 0 | 46 000 | - | - |
Fast HP Recovery#212 | Increases HP regeneration. | HP Regen:+2.1 | 43 | 4 | 0 | 46 000 | - | - |
Hammer Crush#260 | Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 486. | P Block Act Physical Power:Power 486 | 43 | 4 | 37 | 15 000 | - | 13s |
Hammer Crush#260 | Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 515. | P Block Act Physical Power:Power 515 | 43 | 5 | 37 | 15 000 | - | 13s |
Hammer Crush#260 | Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 546. | P Block Act Physical Power:Power 546 | 43 | 6 | 37 | 15 000 | - | 13s |
| Increases P. Def. when wearing heavy armor. | P. Def:Armor Heavy: +24.1 | 43 | 17 | 0 | 15 000 | - | - |
| Increases P. Def. when wearing heavy armor. | P. Def:Armor Heavy: +25.4 | 43 | 18 | 0 | 15 000 | - | - |
| Increases P. Def. when wearing heavy armor. | P. Def:Armor Heavy: +26.7 | 43 | 19 | 0 | 15 000 | - | - |
| Increases P. Def. and Evasion when wearing light armor. | P. Def:Armor Light: +25.3 Evasion:Armor Light: +6 | 43 | 17 | 0 | 15 000 | - | - |
| Increases P. Def. and Evasion when wearing light armor. | P. Def:Armor Light: +26.6 Evasion:Armor Light: +6 | 43 | 18 | 0 | 15 000 | - | - |
| Increases P. Def. and Evasion when wearing light armor. | P. Def:Armor Light: +27.9 Evasion:Armor Light: +6 | 43 | 19 | 0 | 15 000 | - | - |
Polearm Mastery#216 | Increases P. Atk. when using a Polearm. | P. Atk:Pole: +29 P Hit Number:+10 | 43 | 12 | 0 | 15 000 | - | - |
Polearm Mastery#216 | Increases P. Atk. when using a Polearm. | P. Atk:Pole: +30.9 P Hit Number:+10 | 43 | 13 | 0 | 15 000 | - | - |
Polearm Mastery#216 | Increases P. Atk. when using a Polearm. | P. Atk:Pole: +32.9 P Hit Number:+10 | 43 | 14 | 0 | 15 000 | - | - |
| Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 1 additional crystals at 4 regular intervals. | Summon:Mechanic Golem C / 85 / Crystal C / 1 / 3600 | 43 | 3 | 49 | 46 000 | - | 20s |
Whirlwind#36 | A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 553. | Physical Power:Power 553 | 43 | 4 | 40 | 15 000 | - | 17s |
Whirlwind#36 | A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 586. | Physical Power:Power 586 | 43 | 5 | 40 | 15 000 | - | 17s |
Whirlwind#36 | A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 620. | Physical Power:Power 620 | 43 | 6 | 40 | 15 000 | - | 17s |
Learn Level 4621 skills · Total SP 597 000 |
Bandage#34 | Heals one's own bleeding up to Effect 7. | Dispel By Slot:Bleeding +7 | 46 | 2 | 19 | 67 000 | - | 3s |
Blunt Mastery#205 | Increases P. Atk. when a blunt weapon is used. | P. Atk:Blunt: +35 | 46 | 15 | 0 | 22 000 | - | - |
Blunt Mastery#205 | Increases P. Atk. when a blunt weapon is used. | P. Atk:Blunt: +37.1 | 46 | 16 | 0 | 22 000 | - | - |
Blunt Mastery#205 | Increases P. Atk. when a blunt weapon is used. | P. Atk:Blunt: +39.4 | 46 | 17 | 0 | 22 000 | - | - |
Hammer Crush#260 | Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 577. | P Block Act Physical Power:Power 577 | 46 | 7 | 37 | 22 000 | - | 13s |
Hammer Crush#260 | Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 610. | P Block Act Physical Power:Power 610 | 46 | 8 | 37 | 22 000 | - | 13s |
Hammer Crush#260 | Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 644. | P Block Act Physical Power:Power 644 | 46 | 9 | 37 | 22 000 | - | 13s |
| Increases P. Def. when wearing heavy armor. | P. Def:Armor Heavy: +28 | 46 | 20 | 0 | 22 000 | - | - |
| Increases P. Def. when wearing heavy armor. | P. Def:Armor Heavy: +29.4 | 46 | 21 | 0 | 22 000 | - | - |
| Increases P. Def. when wearing heavy armor. | P. Def:Armor Heavy: +30.8 | 46 | 22 | 0 | 22 000 | - | - |
| Increases P. Def. and Evasion when wearing light armor. | P. Def:Armor Light: +29.3 Evasion:Armor Light: +6 | 46 | 20 | 0 | 22 000 | - | - |
| Increases P. Def. and Evasion when wearing light armor. | P. Def:Armor Light: +30.7 Evasion:Armor Light: +6 | 46 | 21 | 0 | 22 000 | - | - |
| Increases P. Def. and Evasion when wearing light armor. | P. Def:Armor Light: +32.1 Evasion:Armor Light: +6 | 46 | 22 | 0 | 22 000 | - | - |
Polearm Mastery#216 | Increases P. Atk. when using a Polearm. | P. Atk:Pole: +35 P Hit Number:+10 | 46 | 15 | 0 | 22 000 | - | - |
Polearm Mastery#216 | Increases P. Atk. when using a Polearm. | P. Atk:Pole: +37.1 P Hit Number:+10 | 46 | 16 | 0 | 22 000 | - | - |
Polearm Mastery#216 | Increases P. Atk. when using a Polearm. | P. Atk:Pole: +39.4 P Hit Number:+10 | 46 | 17 | 0 | 22 000 | - | - |
Vital Force#148 | Allows quick recovery while one is sitting. | P Hp Regen By Move Mode:Sit: +3.6 P Mp Regen By Move Mode:Sit: +1.5 | 46 | 4 | 0 | 67 000 | - | - |
Weight Limit#150 | Quadruple the weight limit. | Weight Limit:+300% (+249 000 weight) | 46 | 3 | 0 | 67 000 | - | - |
Whirlwind#36 | A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 656. | Physical Power:Power 656 | 46 | 7 | 40 | 22 000 | - | 17s |
Whirlwind#36 | A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 693. | Physical Power:Power 693 | 46 | 8 | 40 | 22 000 | - | 17s |
Whirlwind#36 | A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 732. | Physical Power:Power 732 | 46 | 9 | 40 | 22 000 | - | 17s |
Learn Level 4922 skills · Total SP 1 588 000 |
Blunt Mastery#205 | Increases P. Atk. when a blunt weapon is used. | P. Atk:Blunt: +41.7 | 49 | 18 | 0 | 33 000 | - | - |
Blunt Mastery#205 | Increases P. Atk. when a blunt weapon is used. | P. Atk:Blunt: +44.1 | 49 | 19 | 0 | 33 000 | - | - |
Blunt Mastery#205 | Increases P. Atk. when a blunt weapon is used. | P. Atk:Blunt: +46.6 | 49 | 20 | 0 | 33 000 | - | - |
Boost HP#211 | Increases maximum HP. | Max HP:+250 | 49 | 5 | 0 | 98 000 | - | - |
Create Item#172 | Level 6 items can be manufactured. | P Create Item:6 | 49 | 6 | 0 | 98 000 | - | - |
Hammer Crush#260 | Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 680. | P Block Act Physical Power:Power 680 | 49 | 10 | 37 | 33 000 | - | 13s |
Hammer Crush#260 | Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 717. | P Block Act Physical Power:Power 717 | 49 | 11 | 37 | 33 000 | - | 13s |
Hammer Crush#260 | Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 754. | P Block Act Physical Power:Power 754 | 49 | 12 | 37 | 33 000 | - | 13s |
| Increases P. Def. when wearing heavy armor. | P. Def:Armor Heavy: +32.2 | 49 | 23 | 0 | 33 000 | - | - |
| Increases P. Def. when wearing heavy armor. | P. Def:Armor Heavy: +33.7 | 49 | 24 | 0 | 33 000 | - | - |
| Increases P. Def. when wearing heavy armor. | P. Def:Armor Heavy: +35.2 | 49 | 25 | 0 | 33 000 | - | - |
| Increases P. Def. and Evasion when wearing light armor. | P. Def:Armor Light: +33.6 Evasion:Armor Light: +6 | 49 | 23 | 0 | 33 000 | - | - |
| Increases P. Def. and Evasion when wearing light armor. | P. Def:Armor Light: +35 Evasion:Armor Light: +6 | 49 | 24 | 0 | 33 000 | - | - |
| Increases P. Def. and Evasion when wearing light armor. | P. Def:Armor Light: +36.5 Evasion:Armor Light: +6 | 49 | 25 | 0 | 33 000 | - | - |
Polearm Mastery#216 | Increases P. Atk. when using a Polearm. | P. Atk:Pole: +41.7 P Hit Number:+10 | 49 | 18 | 0 | 33 000 | - | - |
Polearm Mastery#216 | Increases P. Atk. when using a Polearm. | P. Atk:Pole: +44.1 P Hit Number:+10 | 49 | 19 | 0 | 33 000 | - | - |
Polearm Mastery#216 | Increases P. Atk. when using a Polearm. | P. Atk:Pole: +46.6 P Hit Number:+10 | 49 | 20 | 0 | 33 000 | - | - |
| Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 1 Crystal: C-Grade. While active, 15% of earned Exp will be consumed, along with 2 additional crystals at 4 regular intervals. | Summon:Mechanic Golem D / 85 / Crystal C / 2 / 3600 | 49 | 4 | 49 | 98 000 | - | 20s |
| Summons siege golem. Summoning requires 300 Crystals: C-Grade and each minute consumes an additional 70 Gemstones: C-Grade. | Summon:Siege Golem / 100 / Crystal D / 1200 Register Siege Golem | 49 | 1 | 530 | 700 000 | 20s |
Whirlwind#36 | A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 773. | Physical Power:Power 773 | 49 | 10 | 40 | 33 000 | - | 17s |
Whirlwind#36 | A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 814. | Physical Power:Power 814 | 49 | 11 | 40 | 33 000 | - | 17s |
Whirlwind#36 | A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 857. | Physical Power:Power 857 | 49 | 12 | 40 | 33 000 | - | 17s |
Learn Level 5221 skills · Total SP 1 509 000 |
Blunt Mastery#205 | Increases P. Atk. when a blunt weapon is used. | P. Atk:Blunt: +49.2 | 52 | 21 | 0 | 56 000 | - | - |
Blunt Mastery#205 | Increases P. Atk. when a blunt weapon is used. | P. Atk:Blunt: +51.9 | 52 | 22 | 0 | 56 000 | - | - |
Blunt Mastery#205 | Increases P. Atk. when a blunt weapon is used. | P. Atk:Blunt: +54.6 | 52 | 23 | 0 | 56 000 | - | - |
Crystallize#248 | Makes crystallization possible. | P Crystallize:B | 52 | 3 | 0 | 167 000 | - | - |
Fast HP Recovery#212 | Increases HP regeneration. | HP Regen:+2.6 | 52 | 5 | 0 | 167 000 | - | - |
Hammer Crush#260 | Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 794. | P Block Act Physical Power:Power 794 | 52 | 13 | 37 | 56 000 | - | 13s |
Hammer Crush#260 | Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 834. | P Block Act Physical Power:Power 834 | 52 | 14 | 37 | 56 000 | - | 13s |
Hammer Crush#260 | Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 876. | P Block Act Physical Power:Power 876 | 52 | 15 | 37 | 56 000 | - | 13s |
| Increases P. Def. when wearing heavy armor. | P. Def:Armor Heavy: +36.7 | 52 | 26 | 0 | 56 000 | - | - |
| Increases P. Def. when wearing heavy armor. | P. Def:Armor Heavy: +38.2 | 52 | 27 | 0 | 56 000 | - | - |
| Increases P. Def. when wearing heavy armor. | P. Def:Armor Heavy: +39.8 | 52 | 28 | 0 | 56 000 | - | - |
| Increases P. Def. and Evasion when wearing light armor. | P. Def:Armor Light: +38.1 Evasion:Armor Light: +6 | 52 | 26 | 0 | 56 000 | - | - |
| Increases P. Def. and Evasion when wearing light armor. | P. Def:Armor Light: +39.6 Evasion:Armor Light: +6 | 52 | 27 | 0 | 56 000 | - | - |
| Increases P. Def. and Evasion when wearing light armor. | P. Def:Armor Light: +41.2 Evasion:Armor Light: +6 | 52 | 28 | 0 | 56 000 | - | - |
Polearm Mastery#216 | Increases P. Atk. when using a Polearm. | P. Atk:Pole: +49.2 P Hit Number:+10 | 52 | 21 | 0 | 56 000 | - | - |
Polearm Mastery#216 | Increases P. Atk. when using a Polearm. | P. Atk:Pole: +51.9 P Hit Number:+10 | 52 | 22 | 0 | 56 000 | - | - |
Polearm Mastery#216 | Increases P. Atk. when using a Polearm. | P. Atk:Pole: +54.6 P Hit Number:+10 | 52 | 23 | 0 | 56 000 | - | - |
Vital Force#148 | Allows quick recovery while one is sitting. | P Hp Regen By Move Mode:Sit: +4.5 P Mp Regen By Move Mode:Sit: +1.7 | 52 | 5 | 0 | 167 000 | - | - |
Whirlwind#36 | A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 902. | Physical Power:Power 902 | 52 | 13 | 40 | 56 000 | - | 17s |
Whirlwind#36 | A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 948. | Physical Power:Power 948 | 52 | 14 | 40 | 56 000 | - | 17s |
Whirlwind#36 | A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 995. | Physical Power:Power 995 | 52 | 15 | 40 | 56 000 | - | 17s |
Learn Level 5521 skills · Total SP 1 701 000 |
Blunt Mastery#205 | Increases P. Atk. when a blunt weapon is used. | P. Atk:Blunt: +57.5 | 55 | 24 | 0 | 63 000 | - | - |
Blunt Mastery#205 | Increases P. Atk. when a blunt weapon is used. | P. Atk:Blunt: +60.4 | 55 | 25 | 0 | 63 000 | - | - |
Blunt Mastery#205 | Increases P. Atk. when a blunt weapon is used. | P. Atk:Blunt: +63.3 | 55 | 26 | 0 | 63 000 | - | - |
Boost HP#211 | Increases maximum HP. | Max HP:+300 | 55 | 6 | 0 | 189 000 | - | - |
Create Item#172 | Level 7 items can be manufactured. | P Create Item:7 | 55 | 7 | 0 | 189 000 | - | - |
Hammer Crush#260 | Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 919. | P Block Act Physical Power:Power 919 | 55 | 16 | 37 | 63 000 | - | 13s |
Hammer Crush#260 | Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 963. | P Block Act Physical Power:Power 963 | 55 | 17 | 37 | 63 000 | - | 13s |
Hammer Crush#260 | Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1008. | P Block Act Physical Power:Power 1008 | 55 | 18 | 37 | 63 000 | - | 13s |
| Increases P. Def. when wearing heavy armor. | P. Def:Armor Heavy: +41.4 | 55 | 29 | 0 | 63 000 | - | - |
| Increases P. Def. when wearing heavy armor. | P. Def:Armor Heavy: +43 | 55 | 30 | 0 | 63 000 | - | - |
| Increases P. Def. when wearing heavy armor. | P. Def:Armor Heavy: +44.6 | 55 | 31 | 0 | 63 000 | - | - |
| Increases P. Def. and Evasion when wearing light armor. | P. Def:Armor Light: +42.8 Evasion:Armor Light: +6 | 55 | 29 | 0 | 63 000 | - | - |
| Increases P. Def. and Evasion when wearing light armor. | P. Def:Armor Light: +44.5 Evasion:Armor Light: +6 | 55 | 30 | 0 | 63 000 | - | - |
| Increases P. Def. and Evasion when wearing light armor. | P. Def:Armor Light: +46.1 Evasion:Armor Light: +6 | 55 | 31 | 0 | 63 000 | - | - |
Polearm Mastery#216 | Increases P. Atk. when using a Polearm. | P. Atk:Pole: +57.5 P Hit Number:+10 | 55 | 24 | 0 | 63 000 | - | - |
Polearm Mastery#216 | Increases P. Atk. when using a Polearm. | P. Atk:Pole: +60.4 P Hit Number:+10 | 55 | 25 | 0 | 63 000 | - | - |
Polearm Mastery#216 | Increases P. Atk. when using a Polearm. | P. Atk:Pole: +63.3 P Hit Number:+10 | 55 | 26 | 0 | 63 000 | - | - |
| Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 2 additional crystals at 4 regular intervals. | Summon:Mechanic Golem E / 85 / Crystal C / 2 / 3600 | 55 | 5 | 49 | 189 000 | - | 20s |
Whirlwind#36 | A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1044. | Physical Power:Power 1044 | 55 | 16 | 40 | 63 000 | - | 17s |
Whirlwind#36 | A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1094. | Physical Power:Power 1094 | 55 | 17 | 40 | 63 000 | - | 17s |
Whirlwind#36 | A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1145. | Physical Power:Power 1145 | 55 | 18 | 40 | 63 000 | - | 17s |
Learn Level 5824 skills · Total SP 3 468 000 |
Blunt Mastery#205 | Increases P. Atk. when a blunt weapon is used. | P. Atk:Blunt: +66.4 | 58 | 27 | 0 | 81 000 | - | - |
Blunt Mastery#205 | Increases P. Atk. when a blunt weapon is used. | P. Atk:Blunt: +69.5 | 58 | 28 | 0 | 81 000 | - | - |
Blunt Mastery#205 | Increases P. Atk. when a blunt weapon is used. | P. Atk:Blunt: +72.7 | 58 | 29 | 0 | 81 000 | - | - |
Fast HP Recovery#212 | Increases HP regeneration. | HP Regen:+2.7 | 58 | 6 | 0 | 242 000 | - | - |
Hammer Crush#260 | Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1054. | P Block Act Physical Power:Power 1054 | 58 | 19 | 37 | 81 000 | - | 13s |
Hammer Crush#260 | Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1102. | P Block Act Physical Power:Power 1102 | 58 | 20 | 37 | 81 000 | - | 13s |
Hammer Crush#260 | Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1150. | P Block Act Physical Power:Power 1150 | 58 | 21 | 37 | 81 000 | - | 13s |
| Increases P. Def. when wearing heavy armor. | P. Def:Armor Heavy: +46.3 | 58 | 32 | 0 | 81 000 | - | - |
| Increases P. Def. when wearing heavy armor. | P. Def:Armor Heavy: +48 | 58 | 33 | 0 | 81 000 | - | - |
| Increases P. Def. when wearing heavy armor. | P. Def:Armor Heavy: +49.7 | 58 | 34 | 0 | 81 000 | - | - |
| Increases P. Def. and Evasion when wearing light armor. | P. Def:Armor Light: +47.8 Evasion:Armor Light: +6 | 58 | 32 | 0 | 81 000 | - | - |
| Increases P. Def. and Evasion when wearing light armor. | P. Def:Armor Light: +49.5 Evasion:Armor Light: +6 | 58 | 33 | 0 | 81 000 | - | - |
| Increases P. Def. and Evasion when wearing light armor. | P. Def:Armor Light: +51.3 Evasion:Armor Light: +6 | 58 | 34 | 0 | 81 000 | - | - |
Polearm Accuracy#422 | Increases your Accuracy when using a spear. While in use, MP is continuously consumed. | C Mp By Level:-0.4 / 5 Accuracy:Pole: +2 | 58 | 1 | 2 | 242 000 | - | - |
Polearm Mastery#216 | Increases P. Atk. when using a Polearm. | P. Atk:Pole: +66.4 P Hit Number:+10 | 58 | 27 | 0 | 81 000 | - | - |
Polearm Mastery#216 | Increases P. Atk. when using a Polearm. | P. Atk:Pole: +69.5 P Hit Number:+10 | 58 | 28 | 0 | 81 000 | - | - |
Polearm Mastery#216 | Increases P. Atk. when using a Polearm. | P. Atk:Pole: +72.7 P Hit Number:+10 | 58 | 29 | 0 | 81 000 | - | - |
Summon Big Boom#301 | Summons a Big Boom that self-destructs by explosion. Summoning it requires 3 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed. | Summon:Big Boom A / 70 / Crystal D / 5 / 3600 | 58 | 1 | 74 | 242 000 | 20s |
| Summons a siege weapon capable of movement in general mode and remote attack in siege mode. Switching modes takes 30 seconds. Summoning requires 120 Crystals: B-Grade and an additional 30 Gemstones: B-Grade per minute. | Summon:Range Golem / 100 / Crystal D / 1200 Register Siege Golem | 58 | 1 | 530 | 800 000 | 20s |
Vital Force#148 | Allows quick recovery while one is sitting. | P Hp Regen By Move Mode:Sit: +4.7 P Mp Regen By Move Mode:Sit: +1.8 | 58 | 6 | 0 | 242 000 | - | - |
War Frenzy#424 | Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts. | C Mp By Level:-0.5 / 5 Trait Resist:Stun +15 / Sleep +15 | 58 | 1 | 0 | 242 000 | - | - |
Whirlwind#36 | A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1198. | Physical Power:Power 1198 | 58 | 19 | 40 | 81 000 | - | 17s |
Whirlwind#36 | A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1252. | Physical Power:Power 1252 | 58 | 20 | 40 | 81 000 | - | 17s |
Whirlwind#36 | A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1307. | Physical Power:Power 1307 | 58 | 21 | 40 | 81 000 | - | 17s |
Learn Level 6014 skills · Total SP 2 898 000 |
Blunt Mastery#205 | Increases P. Atk. when a blunt weapon is used. | P. Atk:Blunt: +76 | 60 | 30 | 0 | 181 000 | - | - |
Blunt Mastery#205 | Increases P. Atk. when a blunt weapon is used. | P. Atk:Blunt: +79.3 | 60 | 31 | 0 | 181 000 | - | - |
Crystallize#248 | Makes crystallization possible. | P Crystallize:A | 60 | 4 | 0 | 363 000 | - | - |
Hammer Crush#260 | Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1200. | P Block Act Physical Power:Power 1200 | 60 | 22 | 37 | 181 000 | - | 13s |
Hammer Crush#260 | Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1250. | P Block Act Physical Power:Power 1250 | 60 | 23 | 37 | 181 000 | - | 13s |
| Increases P. Def. when wearing heavy armor. | P. Def:Armor Heavy: +51.4 | 60 | 35 | 0 | 181 000 | - | - |
| Increases P. Def. when wearing heavy armor. | P. Def:Armor Heavy: +53.2 | 60 | 36 | 0 | 181 000 | - | - |
| Increases P. Def. and Evasion when wearing light armor. | P. Def:Armor Light: +53 Evasion:Armor Light: +6 | 60 | 35 | 0 | 181 000 | - | - |
| Increases P. Def. and Evasion when wearing light armor. | P. Def:Armor Light: +54.8 Evasion:Armor Light: +6 | 60 | 36 | 0 | 181 000 | - | - |
Polearm Mastery#216 | Increases P. Atk. when using a Polearm. | P. Atk:Pole: +76 P Hit Number:+10 | 60 | 30 | 0 | 181 000 | - | - |
Polearm Mastery#216 | Increases P. Atk. when using a Polearm. | P. Atk:Pole: +79.3 P Hit Number:+10 | 60 | 31 | 0 | 181 000 | - | - |
| Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 2 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 3 additional crystals at 4 regular intervals. | Summon:Mechanic Golem F / 85 / Crystal C / 3 / 3600 | 60 | 6 | 49 | 363 000 | - | 20s |
Whirlwind#36 | A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1363. | Physical Power:Power 1363 | 60 | 22 | 40 | 181 000 | - | 17s |
Whirlwind#36 | A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1420. | Physical Power:Power 1420 | 60 | 23 | 40 | 181 000 | - | 17s |
Learn Level 6216 skills · Total SP 4 000 000 |
Bandage#34 | Heals one's own bleeding up to Effect 9. | Dispel By Slot:Bleeding +9 | 62 | 3 | 19 | 400 000 | - | 3s |
Blunt Mastery#205 | Increases P. Atk. when a blunt weapon is used. | P. Atk:Blunt: +82.7 | 62 | 32 | 0 | 200 000 | - | - |
Blunt Mastery#205 | Increases P. Atk. when a blunt weapon is used. | P. Atk:Blunt: +86.1 | 62 | 33 | 0 | 200 000 | - | - |
Boost HP#211 | Increases maximum HP. | Max HP:+350 | 62 | 7 | 0 | 400 000 | - | - |
Create Item#172 | Level 8 items can be manufactured. | P Create Item:8 | 62 | 8 | 0 | 400 000 | - | - |
Hammer Crush#260 | Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1301. | P Block Act Physical Power:Power 1301 | 62 | 24 | 37 | 200 000 | - | 13s |
Hammer Crush#260 | Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1353. | P Block Act Physical Power:Power 1353 | 62 | 25 | 37 | 200 000 | - | 13s |
| Increases P. Def. when wearing heavy armor. | P. Def:Armor Heavy: +55 | 62 | 37 | 0 | 200 000 | - | - |
| Increases P. Def. when wearing heavy armor. | P. Def:Armor Heavy: +56.7 | 62 | 38 | 0 | 200 000 | - | - |
| Increases P. Def. and Evasion when wearing light armor. | P. Def:Armor Light: +56.6 Evasion:Armor Light: +6 | 62 | 37 | 0 | 200 000 | - | - |
| Increases P. Def. and Evasion when wearing light armor. | P. Def:Armor Light: +58.4 Evasion:Armor Light: +6 | 62 | 38 | 0 | 200 000 | - | - |
Polearm Mastery#216 | Increases P. Atk. when using a Polearm. | P. Atk:Pole: +82.7 P Hit Number:+10 | 62 | 32 | 0 | 200 000 | - | - |
Polearm Mastery#216 | Increases P. Atk. when using a Polearm. | P. Atk:Pole: +86.1 P Hit Number:+10 | 62 | 33 | 0 | 200 000 | - | - |
Summon Big Boom#301 | Summons a Big Boom that self-destructs by explosion. Summoning it requires 3 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed. | Summon:Big Boom B / 70 / Crystal D / 5 / 3600 | 62 | 2 | 74 | 400 000 | - | 20s |
Whirlwind#36 | A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1479. | Physical Power:Power 1479 | 62 | 24 | 40 | 200 000 | - | 17s |
Whirlwind#36 | A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1538. | Physical Power:Power 1538 | 62 | 25 | 40 | 200 000 | - | 17s |
Learn Level 6414 skills · Total SP 4 800 000 |
Blunt Mastery#205 | Increases P. Atk. when a blunt weapon is used. | P. Atk:Blunt: +89.6 | 64 | 34 | 0 | 300 000 | - | - |
Blunt Mastery#205 | Increases P. Atk. when a blunt weapon is used. | P. Atk:Blunt: +93.1 | 64 | 35 | 0 | 300 000 | - | - |
Hammer Crush#260 | Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1406. | P Block Act Physical Power:Power 1406 | 64 | 26 | 37 | 300 000 | - | 13s |
Hammer Crush#260 | Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1460. | P Block Act Physical Power:Power 1460 | 64 | 27 | 37 | 300 000 | - | 13s |
| Increases P. Def. when wearing heavy armor. | P. Def:Armor Heavy: +58.6 | 64 | 39 | 0 | 300 000 | - | - |
| Increases P. Def. when wearing heavy armor. | P. Def:Armor Heavy: +60.4 | 64 | 40 | 0 | 300 000 | - | - |
| Increases P. Def. and Evasion when wearing light armor. | P. Def:Armor Light: +60.2 Evasion:Armor Light: +6 | 64 | 39 | 0 | 300 000 | - | - |
| Increases P. Def. and Evasion when wearing light armor. | P. Def:Armor Light: +62.1 Evasion:Armor Light: +6 | 64 | 40 | 0 | 300 000 | - | - |
Polearm Mastery#216 | Increases P. Atk. when using a Polearm. | P. Atk:Pole: +89.6 P Hit Number:+10 | 64 | 34 | 0 | 300 000 | - | - |
Polearm Mastery#216 | Increases P. Atk. when using a Polearm. | P. Atk:Pole: +93.1 P Hit Number:+10 | 64 | 35 | 0 | 300 000 | - | - |
| Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 4 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 3 additional crystals at 4 regular intervals. | Summon:Mechanic Golem G / 85 / Crystal C / 3 / 3600 | 64 | 7 | 49 | 600 000 | - | 20s |
Vital Force#148 | Allows quick recovery while one is sitting. | P Hp Regen By Move Mode:Sit: +5.6 P Mp Regen By Move Mode:Sit: +2.1 | 64 | 7 | 0 | 600 000 | - | - |
Whirlwind#36 | A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1598. | Physical Power:Power 1598 | 64 | 26 | 40 | 300 000 | - | 17s |
Whirlwind#36 | A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1658. | Physical Power:Power 1658 | 64 | 27 | 40 | 300 000 | - | 17s |
Learn Level 6618 skills · Total SP 7 040 000 |
Blunt Mastery#205 | Increases P. Atk. when a blunt weapon is used. | P. Atk:Blunt: +96.6 | 66 | 36 | 0 | 320 000 | - | - |
Blunt Mastery#205 | Increases P. Atk. when a blunt weapon is used. | P. Atk:Blunt: +100.2 | 66 | 37 | 0 | 320 000 | - | - |
Boost HP#211 | Increases maximum HP. | Max HP:+400 | 66 | 8 | 0 | 640 000 | - | - |
Hammer Crush#260 | Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1513. | P Block Act Physical Power:Power 1513 | 66 | 28 | 37 | 320 000 | - | 13s |
Hammer Crush#260 | Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1568. | P Block Act Physical Power:Power 1568 | 66 | 29 | 37 | 320 000 | - | 13s |
| Increases P. Def. when wearing heavy armor. | P. Def:Armor Heavy: +62.2 | 66 | 41 | 0 | 320 000 | - | - |
| Increases P. Def. when wearing heavy armor. | P. Def:Armor Heavy: +64.1 | 66 | 42 | 0 | 320 000 | - | - |
| Increases P. Def. and Evasion when wearing light armor. | P. Def:Armor Light: +64 Evasion:Armor Light: +6 | 66 | 41 | 0 | 320 000 | - | - |
| Increases P. Def. and Evasion when wearing light armor. | P. Def:Armor Light: +65.8 Evasion:Armor Light: +6 | 66 | 42 | 0 | 320 000 | - | - |
Polearm Accuracy#422 | Increases your Accuracy when using a spear. While in use, MP is continuously consumed. | C Mp By Level:-0.4 / 5 Accuracy:Pole: +3 | 66 | 2 | 2 | 640 000 | - | - |
Polearm Mastery#216 | Increases P. Atk. when using a Polearm. | P. Atk:Pole: +96.6 P Hit Number:+10 | 66 | 36 | 0 | 320 000 | - | - |
Polearm Mastery#216 | Increases P. Atk. when using a Polearm. | P. Atk:Pole: +100.2 P Hit Number:+10 | 66 | 37 | 0 | 320 000 | - | - |
Summon Big Boom#301 | Summons a Big Boom that self-destructs by explosion. Summoning it requires 4 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed. | Summon:Big Boom C / 70 / Crystal D / 5 / 3600 | 66 | 3 | 74 | 640 000 | - | 20s |
War Frenzy#424 | Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts. | C Mp By Level:-0.5 / 5 Trait Resist:Stun +20 / Sleep +20 | 66 | 2 | 0 | 640 000 | - | - |
Whirlwind#36 | A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1720. | Physical Power:Power 1720 | 66 | 28 | 40 | 320 000 | - | 17s |
Whirlwind#36 | A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1782. | Physical Power:Power 1782 | 66 | 29 | 40 | 320 000 | - | 17s |
Wrath#320 | By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 7%. | Cp:-7% | 66 | 1 | 73 | 320 000 | - | 120s |
Wrath#320 | By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 10%. | Cp:-10% | 66 | 2 | 73 | 320 000 | - | 120s |
Learn Level 6817 skills · Total SP 8 370 000 |
Blunt Mastery#205 | Increases P. Atk. when a blunt weapon is used. | P. Atk:Blunt: +103.8 | 68 | 38 | 0 | 420 000 | - | - |
Blunt Mastery#205 | Increases P. Atk. when a blunt weapon is used. | P. Atk:Blunt: +107.5 | 68 | 39 | 0 | 420 000 | - | - |
Fast HP Recovery#212 | Increases HP regeneration. | HP Regen:+3.4 | 68 | 7 | 0 | 830 000 | - | - |
Hammer Crush#260 | Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1623. | P Block Act Physical Power:Power 1623 | 68 | 30 | 37 | 420 000 | - | 13s |
Hammer Crush#260 | Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1678. | P Block Act Physical Power:Power 1678 | 68 | 31 | 37 | 420 000 | - | 13s |
| Increases P. Def. when wearing heavy armor. | P. Def:Armor Heavy: +66 | 68 | 43 | 0 | 420 000 | - | - |
| Increases P. Def. when wearing heavy armor. | P. Def:Armor Heavy: +67.8 | 68 | 44 | 0 | 420 000 | - | - |
| Increases P. Def. and Evasion when wearing light armor. | P. Def:Armor Light: +67.7 Evasion:Armor Light: +6 | 68 | 43 | 0 | 420 000 | - | - |
| Increases P. Def. and Evasion when wearing light armor. | P. Def:Armor Light: +69.7 Evasion:Armor Light: +6 | 68 | 44 | 0 | 420 000 | - | - |
Polearm Mastery#216 | Increases P. Atk. when using a Polearm. | P. Atk:Pole: +103.8 P Hit Number:+10 | 68 | 38 | 0 | 420 000 | - | - |
Polearm Mastery#216 | Increases P. Atk. when using a Polearm. | P. Atk:Pole: +107.5 P Hit Number:+10 | 68 | 39 | 0 | 420 000 | - | - |
| Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 4 additional crystals at 4 regular intervals. | Summon:Mechanic Golem H / 85 / Crystal C / 4 / 3600 | 68 | 8 | 49 | 830 000 | - | 20s |
| Summons a Swoop Cannon. Requires 46 Crystals: A-Grade. Consumes 21 Gemstones: B-Grade per minute. | Summon:Siege Swoop Cannon / 100 / Gemstone B / 21 / 1200 Register Siege Golem | 68 | 1 | 530 | 830 000 | 20s |
Whirlwind#36 | A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1844. | Physical Power:Power 1844 | 68 | 30 | 40 | 420 000 | - | 17s |
Whirlwind#36 | A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1907. | Physical Power:Power 1907 | 68 | 31 | 40 | 420 000 | - | 17s |
Wrath#320 | By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 12%. | Cp:-12% | 68 | 3 | 73 | 420 000 | - | 120s |
Wrath#320 | By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 15%. | Cp:-15% | 68 | 4 | 73 | 420 000 | - | 120s |
Learn Level 7018 skills · Total SP 9 640 000 |
Blunt Mastery#205 | Increases P. Atk. when a blunt weapon is used. | P. Atk:Blunt: +111.1 | 70 | 40 | 0 | 440 000 | - | - |
Blunt Mastery#205 | Increases P. Atk. when a blunt weapon is used. | P. Atk:Blunt: +114.8 | 70 | 41 | 0 | 440 000 | - | - |
Boost HP#211 | Increases maximum HP. | Max HP:+440 | 70 | 9 | 0 | 870 000 | - | - |
Create Item#172 | Level 9 items can be manufactured. | P Create Item:9 | 70 | 9 | 0 | 870 000 | - | - |
Crystallize#248 | Makes crystallization possible. | P Crystallize:S | 70 | 5 | 0 | 870 000 | - | - |
Hammer Crush#260 | Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1733. | P Block Act Physical Power:Power 1733 | 70 | 32 | 37 | 440 000 | - | 13s |
Hammer Crush#260 | Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1789. | P Block Act Physical Power:Power 1789 | 70 | 33 | 37 | 440 000 | - | 13s |
| Increases P. Def. when wearing heavy armor. | P. Def:Armor Heavy: +69.7 | 70 | 45 | 0 | 440 000 | - | - |
| Increases P. Def. when wearing heavy armor. | P. Def:Armor Heavy: +71.6 | 70 | 46 | 0 | 440 000 | - | - |
| Increases P. Def. and Evasion when wearing light armor. | P. Def:Armor Light: +71.6 Evasion:Armor Light: +6 | 70 | 45 | 0 | 440 000 | - | - |
| Increases P. Def. and Evasion when wearing light armor. | P. Def:Armor Light: +73.5 Evasion:Armor Light: +6 | 70 | 46 | 0 | 440 000 | - | - |
Polearm Mastery#216 | Increases P. Atk. when using a Polearm. | P. Atk:Pole: +111.1 P Hit Number:+10 | 70 | 40 | 0 | 440 000 | - | - |
Polearm Mastery#216 | Increases P. Atk. when using a Polearm. | P. Atk:Pole: +114.8 P Hit Number:+10 | 70 | 41 | 0 | 440 000 | - | - |
Summon Big Boom#301 | Summons a Big Boom that self-destructs by explosion. Summoning it requires 4 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed. | Summon:Big Boom D / 70 / Crystal D / 5 / 3600 | 70 | 4 | 74 | 870 000 | - | 20s |
Whirlwind#36 | A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1970. | Physical Power:Power 1970 | 70 | 32 | 40 | 440 000 | - | 17s |
Whirlwind#36 | A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2033. | Physical Power:Power 2033 | 70 | 33 | 40 | 440 000 | - | 17s |
Wrath#320 | By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 17%. | Cp:-17% | 70 | 5 | 73 | 440 000 | - | 120s |
Wrath#320 | By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 20%. | Cp:-20% | 70 | 6 | 73 | 440 000 | - | 120s |
Learn Level 7216 skills · Total SP 12 040 000 |
Blunt Mastery#205 | Increases P. Atk. when a blunt weapon is used. | P. Atk:Blunt: +118.4 | 72 | 42 | 0 | 670 000 | - | - |
Blunt Mastery#205 | Increases P. Atk. when a blunt weapon is used. | P. Atk:Blunt: +122.1 | 72 | 43 | 0 | 670 000 | - | - |
Hammer Crush#260 | Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1844. | P Block Act Physical Power:Power 1844 | 72 | 34 | 37 | 670 000 | - | 13s |
Hammer Crush#260 | Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1900. | P Block Act Physical Power:Power 1900 | 72 | 35 | 37 | 670 000 | - | 13s |
| Increases P. Def. when wearing heavy armor. | P. Def:Armor Heavy: +73.6 | 72 | 47 | 0 | 670 000 | - | - |
| Increases P. Def. when wearing heavy armor. | P. Def:Armor Heavy: +75.5 | 72 | 48 | 0 | 670 000 | - | - |
| Increases P. Def. and Evasion when wearing light armor. | P. Def:Armor Light: +75.5 Evasion:Armor Light: +6 | 72 | 47 | 0 | 670 000 | - | - |
| Increases P. Def. and Evasion when wearing light armor. | P. Def:Armor Light: +77.4 Evasion:Armor Light: +6 | 72 | 48 | 0 | 670 000 | - | - |
Polearm Mastery#216 | Increases P. Atk. when using a Polearm. | P. Atk:Pole: +118.4 P Hit Number:+10 | 72 | 42 | 0 | 670 000 | - | - |
Polearm Mastery#216 | Increases P. Atk. when using a Polearm. | P. Atk:Pole: +122.1 P Hit Number:+10 | 72 | 43 | 0 | 670 000 | - | - |
| Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 5 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 4 additional crystals at 4 regular intervals. | Summon:Mechanic Golem I / 85 / Crystal C / 4 / 3600 | 72 | 9 | 49 | 1 330 000 | - | 20s |
Vital Force#148 | Allows quick recovery while one is sitting. | P Hp Regen By Move Mode:Sit: +6.7 P Mp Regen By Move Mode:Sit: +2.5 | 72 | 8 | 0 | 1 330 000 | - | - |
Whirlwind#36 | A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2096. | Physical Power:Power 2096 | 72 | 34 | 40 | 670 000 | - | 17s |
Whirlwind#36 | A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2158. | Physical Power:Power 2158 | 72 | 35 | 40 | 670 000 | - | 17s |
Wrath#320 | By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 22%. | Cp:-22% | 72 | 7 | 73 | 670 000 | - | 120s |
Wrath#320 | By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 25%. | Cp:-25% | 72 | 8 | 73 | 670 000 | - | 120s |
Learn Level 7419 skills · Total SP 25 970 000 |
Blunt Mastery#205 | Increases P. Atk. when a blunt weapon is used. | P. Atk:Blunt: +125.7 | 74 | 44 | 0 | 1 080 000 | - | - |
Blunt Mastery#205 | Increases P. Atk. when a blunt weapon is used. | P. Atk:Blunt: +129.3 | 74 | 45 | 0 | 1 080 000 | - | - |
Boost HP#211 | Increases maximum HP. | Max HP:+480 | 74 | 10 | 0 | 2 170 000 | - | - |
Fast HP Recovery#212 | Increases HP regeneration. | HP Regen:+4 | 74 | 8 | 0 | 2 170 000 | - | - |
Hammer Crush#260 | Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1955. | P Block Act Physical Power:Power 1955 | 74 | 36 | 37 | 1 080 000 | - | 13s |
Hammer Crush#260 | Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2009. | P Block Act Physical Power:Power 2009 | 74 | 37 | 37 | 1 080 000 | - | 13s |
| Increases P. Def. when wearing heavy armor. | P. Def:Armor Heavy: +77.4 | 74 | 49 | 0 | 1 080 000 | - | - |
| Increases P. Def. when wearing heavy armor. | P. Def:Armor Heavy: +79.3 | 74 | 50 | 0 | 1 080 000 | - | - |
| Increases P. Def. and Evasion when wearing light armor. | P. Def:Armor Light: +79.4 Evasion:Armor Light: +6 | 74 | 49 | 0 | 1 080 000 | - | - |
| Increases P. Def. and Evasion when wearing light armor. | P. Def:Armor Light: +81.3 Evasion:Armor Light: +6 | 74 | 50 | 0 | 1 080 000 | - | - |
Polearm Accuracy#422 | Increases your Accuracy when using a spear. While in use, MP is continuously consumed. | C Mp By Level:-0.4 / 5 Accuracy:Pole: +4 | 74 | 3 | 2 | 2 170 000 | - | - |
Polearm Mastery#216 | Increases P. Atk. when using a Polearm. | P. Atk:Pole: +125.7 P Hit Number:+10 | 74 | 44 | 0 | 1 080 000 | - | - |
Polearm Mastery#216 | Increases P. Atk. when using a Polearm. | P. Atk:Pole: +129.3 P Hit Number:+10 | 74 | 45 | 0 | 1 080 000 | - | - |
Summon Big Boom#301 | Summons a Big Boom that self-destructs by explosion. Summoning it requires 5 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed. | Summon:Big Boom E / 70 / Crystal D / 5 / 3600 | 74 | 5 | 74 | 2 170 000 | - | 20s |
War Frenzy#424 | Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts. | C Mp By Level:-0.5 / 5 Trait Resist:Stun +30 / Sleep +30 | 74 | 3 | 0 | 2 170 000 | - | - |
Whirlwind#36 | A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2221. | Physical Power:Power 2221 | 74 | 36 | 40 | 1 080 000 | - | 17s |
Whirlwind#36 | A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2283. | Physical Power:Power 2283 | 74 | 37 | 40 | 1 080 000 | - | 17s |
Wrath#320 | By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 27%. | Cp:-27% | 74 | 9 | 73 | 1 080 000 | - | 120s |
Wrath#320 | By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 30%. | Cp:-30% | 74 | 10 | 73 | 1 080 000 | - | 120s |