622 result(s) · Showing 551-600
Page 12 / 13
| Name | ID | Type | Magic | MP | Reuse | Classes | Mobs |
|---|---|---|---|---|---|---|---|
Increases P. Atk. when using a sword or blunt weapon. Knight, Elven Knight, Palus Knight +206
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| #217 | Passive | No | 0 | - | 209 | 0 |
Ability Catalog
Filter and browse class skills, mob skills, plus clan/augmentation/residence catalogs.
622 result(s) · Showing 551-600
Page 12 / 13
| Name | ID | Type | Magic | MP | Reuse | Classes | Mobs |
|---|---|---|---|---|---|---|---|
Increases P. Atk. when using a sword or blunt weapon. Knight, Elven Knight, Palus Knight +206
View usage details
| #217 | Passive | No | 0 | - | 209 | 0 |
Increases P. Atk when using a sword or blunt weapon.
Warrior, Orc Raider, Warrior +87
| #257 |
| Passive |
| No |
| 0 |
| - |
| 90 |
| 0 |
Used to inflict damage to surrounding enemies while fleeing. Swordsinger, Swordsinger, Swordsinger +2
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| #98 | Active | No | 120 | 60s | 5 | 0 |
Generates a symbol that maximizes the defense abilities of those nearby. Applies to all targets within the affected area. The effect disappears if you leave the area. Level 2 or higher Battle Force required. Consumes 1 Battle Symbol. Phoenix Knight, Hell Knight, Eva's Templar +1
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| #454 | Active | No | 80 | 1800s | 4 | 0 |
Generates a symbol that increases P. Atk. and force for those nearby. Applies to all targets within the affected area. The effect disappears if you leave the area. Level 2 or higher Battle Force required. Consumes 1 Battle Symbol. Duelist, Grand Khavatari
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| #458 | Active | No | 80 | 1800s | 2 | 0 |
Generates a symbol that maximizes the HP/CP recovery rate of those nearby. Applies to all targets within the affected area. The effect disappears if you leave the area. Level 2 or higher Battle Force required. Consumes 1 Battle Symbol. Dreadnought, Maestro
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| #457 | Active | No | 80 | 1800s | 2 | 0 |
Generates a symbol that cancels the singing or dancing abilities of those nearby. Applies to all targets within the affected area. The effect disappears if you leave the area. Level 2 or higher Battle Force required. Consumes 1 Battle Symbol. Sword Muse, Spectral Dancer
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| #455 | Active | No | 80 | 1800s | 2 | 0 |
Generates a symbol that maximizes resistance to abnormal states of those nearby. Applies to all targets within the affected area. The effect disappears if you leave the area. Level 2 or higher Battle Force required. Consumes 1 Battle Symbol. Titan, Fortune Seeker
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| #456 | Active | No | 80 | 1800s | 2 | 0 |
Generates a symbol that maximizes your dodging ability and increases the chance of inflicting a deadly attack for those near to you. Applies to all targets within the affected area. The effect disappears if you leave the area. Level 2 or higher Battle Force required. Consumes 1 Battle Symbol. Adventurer, Wind Rider, Ghost Hunter
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| #460 | Active | No | 80 | 1800s | 3 | 0 |
Generates a symbol that maximizes the archery skill of those nearby. Applies to all targets within the affected area. The effect disappears if you leave the area. Level 2 or higher Battle Force required. Consumes 1 Battle Symbol. Sagittarius, Moonlight Sentinel, Ghost Sentinel
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| #459 | Active | No | 80 | 1800s | 3 | 0 |
Calls forth a severe storm to attack multiple enemies. Power 31. Spellhowler, Spellhowler, Spellhowler +12
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| #1176 | Active | Yes | 62 | 15s | 15 | 0 |
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| #1364 | Active | Yes | 280 | 20s | 1 | 0 |
Temporarily increases alliance members' M. Def. Effect 1. Overlord, Overlord, Overlord
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| #1008 | Active | Yes | 139 | 20s | 3 | 0 |
Instantly restores allies' HP and significantly boosts HP regeneration. Power 91. Effect 6. Overlord, Overlord, Overlord +10
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| #1256 | Active | Yes | 134 | 20s | 13 | 0 |
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| #1305 | Active | Yes | 214 | 20s | 5 | 0 |
Temporarily reduces alliance members' P. Def., M. Def. and Evasion, and increases P. Atk., M. Atk., Atk. Spd., Casting Spd. and Speed. Effect 1. Overlord, Overlord
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| #1261 | Active | Yes | 154 | 20s | 2 | 0 |
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| #1365 | Active | Yes | 280 | 20s | 1 | 0 |
Temporarily increases alliance members' Evasion. Effect 1. Overlord, Overlord, Overlord
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| #1260 | Active | Yes | 139 | 20s | 3 | 0 |
Temporarily increases alliance members' Accuracy. Effect 1. Overlord, Overlord, Overlord
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| #1249 | Active | Yes | 154 | 20s | 3 | 0 |
Temporarily increases alliance members' Casting Spd. Effect 1. Overlord, Overlord, Overlord
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| #1004 | Active | Yes | 139 | 20s | 3 | 0 |
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| #130 | Active | No | 21 | 10s | 2 | 0 |
A wide arcing swing that shocks and damages multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 351. Warlord, Warlord, Warlord +34
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| #48 | Active | No | 55 | 20s | 37 | 0 |
Sacrifices HP to cast a dark curse upon an enemy that has a chance to remove multiple buffs and significantly decrease maximum CP for a brief time. Decreases resistance to debuff attacks and the effectiveness of HP regeneration magic. Only usable when HP is 75% or lower. Hell Knight, Shillien Templar
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| #342 | Active | No | 0 | 600s | 2 | 0 |
Sacrifices one's own HP to bestow a sacred blessing on another character, restoring lost HP. Also temporarily but significantly increases HP regeneration, resistance to buff-lifting attacks, debuff attacks and the effect of one's own HP regeneration magic. Phoenix Knight, Eva's Templar
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| #341 | Active | No | 0 | 1200s | 2 | 0 |
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| #134 | Passive | No | 0 | - | 2 | 0 |
Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect. Bishop, Elven Elder, Bishop +17
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| #1394 | Active | Yes | 27 | 5s | 20 | 0 |
Transfers part of one's damage to a servitor. MP will be consumed continuously. Necromancer, Warlock, Elemental Summoner +17
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| #1262 | Toggle | No | 7 | 0s | 20 | 0 |
Uses your collected sacred energy to provoke an enemy to attack while temporarily decreasing their critical attack rate. Usable when equipped with a sword/blunt weapon. Over-hit is possible. Power 642. Effect 1. Paladin, Temple Knight, Paladin +17
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| #400 | Active | No | 55 | 20s | 20 | 0 |
Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill. Treasure Hunter, Abyss Walker, Treasure Hunter +21
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| #11 | Active | No | 22 | 20s | 24 | 0 |
Inflicts 3 quick slashes on a target. An equipped Dual-Sword Weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 431. Gladiator, Gladiator, Gladiator +34
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| #1 | Active | No | 47 | 13s | 37 | 0 |
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped Dual-Sword Weapon is required to use this skill. Requires Level 4 or above Sonic Focus charge. Ignores Shield Defense. A critical hit is possible. Power 1948. Gladiator, Gladiator, Gladiator +19
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| #261 | Active | No | 114 | 20s | 22 | 0 |
The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 3 Spirit Ore. Bishop, Elven Elder, Bishop +17
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| #1400 | Active | Yes | 52 | 20s | 20 | 0 |
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| #1178 | Active | Yes | 18 | 6s | 8 | 0 |
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon. Orc Raider, Orc Raider, Orc Raider +17
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| #293 | Passive | No | 0 | - | 20 | 0 |
Instantly increases P. Def., M. Def. and resistance to buff-lifting attacks. User cannot move for its duration. Effect 1. Knight, Elven Knight, Palus Knight +4
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| #110 | Active | No | 10 | 1800s | 7 | 0 |
Significantly increases Evasion and resistance to buff-lifting attacks. Effect 1. Rogue, Elven Scout, Assassin +3
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| #111 | Active | No | 13 | 1800s | 6 | 0 |
Temporarily increases alliance members' shield defense rate. Effect 1. Overlord, Overlord, Overlord
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| #1250 | Active | Yes | 139 | 20s | 3 | 0 |
Temporarily increases your target's resistance to dark attacks. Effect 1. Prophet, Elven Elder, Prophet +3
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| #1393 | Active | Yes | 54 | 10s | 6 | 0 |
Opens level 1 doors with a 30% chance for success. Requires 2 Keys of a Thief. Also opens chests. Rogue, Elven Scout, Assassin +39
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| #27 | Active | No | 19 | 120s | 42 | 0 |
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| #1234 | Active | Yes | 60 | 12s | 56 | 0 |
Partially restores HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect 1. Shillien Oracle, Shillien Elder, Shillien Elder +1
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| #1268 | Active | Yes | 27 | 6s | 4 | 0 |
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| #1147 | Active | Yes | 25 | 12s | 12 | 0 |
Blurs enemy's vision, discouraging aggressive behavior. Treasure Hunter, Abyss Walker, Treasure Hunter +25
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| #106 | Active | No | 19 | 20s | 28 | 0 |
Instantly increases resistance to P. Def/M. Def buff-lifting attacks. Provokes nearby enemies to target the caster. The caster is immobile for the skill's duration. Usable when equipped with a shield. Power 3994. Effect 3. Phoenix Knight, Hell Knight, Eva's Templar +1
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| #368 | Active | No | 35 | 1800s | 4 | 0 |
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| #1095 | Active | Yes | 10 | 12s | 5 | 0 |
Increases one's critical attack power. MP will be consumed continuously. Warrior, Rogue, Elven Scout +157
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| #312 | Toggle | No | 4 | 0s | 160 | 0 |
Allows the Ancient Hero's Soul to temporarily possesses an alliance member. Consumes 40 Spirit Ore. Dominator
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| #1414 | Active | Yes | 284 | 1200s | 1 | 0 |
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| #148 | Passive | No | 0 | - | 40 | 0 |
Recovers HP, cures poison, and stops bleeding with Effect 3 or less. Power 440. Bishop, Bishop, Bishop +51
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| #1020 | Active | Yes | 87 | 10s | 54 | 0 |
Consecutive strikes inflict a great amount of fire damage. You cannot move while casting the magic, and additional MP is consumed every time the effect is produced. Level 3 or higher Spell Force required. Consumes 1 Magic Symbol. Archmage
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| #1419 | Active | Yes | 36 | 1800s | 1 | 0 |