Level difference multipliersLevel differences apply multipliers to XP, Loot/Spoil and Boss drops.
Lv diff
XP
Loot/Spoil
Boss
+++
100%
100%
100%
0
100%
100%
100%
-1
100%
100%
100%
-2
100%
100%
100%
-3
100%
100%
85%
-4
100%
100%
70%
-5
100%
100%
55%
-6
83%
82%
40%
-7
69%
64%
25%
-8
58%
46%
10%
-9
48%
28%
RAID CURSE
Rates x1
Giran Castle Town
Tax: 0%
NPC pricing contextCity and tax affect NPC shop prices used in calculators.Tax is applied on top of base NPC prices.Player market prices are not modified by these controls.
Player Lv
Level difference multipliersLevel differences apply multipliers to XP, Loot/Spoil and Boss drops.
Lv diff
XP
Loot/Spoil
Boss
+++
100%
100%
100%
0
100%
100%
100%
-1
100%
100%
100%
-2
100%
100%
100%
-3
100%
100%
85%
-4
100%
100%
70%
-5
100%
100%
55%
-6
83%
82%
40%
-7
69%
64%
25%
-8
58%
46%
10%
-9
48%
28%
RAID CURSE
Rates x1
IL
Giran Castle Town
Tax: 0%
NPC pricing contextCity and tax affect NPC shop prices used in calculators.Tax is applied on top of base NPC prices.Player market prices are not modified by these controls.
Loading page content
Recipe: Short Spear | Lineage 2 Interlude Recipe | L2Tools
Greater Resist Bow WeaponsLevel 2Very resistant to Bow Weapon attacks.
+5
Greater Resist Bow WeaponsLevel 2Very resistant to Bow Weapon attacks.
+5
BugsLevel 12They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society.
BugsLevel 12They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society.
AnimalsLevel 4These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory.
HumanoidsLevel 6They have two arms, two legs, and they walk upright. Culture and communal life varies by race.
BugsLevel 12They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society.
Fire Attack Weak PointLevel 1Vulnerable to fire attacks.
+2
AnimalsLevel 4These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory.
AnimalsLevel 4These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory.
BeastsLevel 3They are animals who prey on humanoids for food. Some of them are mythological creatures that existed before the origins of humanity.
Wind Attack Weak PointLevel 1Vulnerable to wind attacks.
+2
HumanoidsLevel 6They have two arms, two legs, and they walk upright. Culture and communal life varies by race.
Slightly Weak M. Atk.Level 10
+3
Slightly Weak P. Def.Level 10
+3
Slightly Weak M. Def.Level 10
+3
NPC Aura Burn - MagicLevel 1
+4
Slightly Strong P. Atk.Level 12
+3
HumanoidsLevel 6They have two arms, two legs, and they walk upright. Culture and communal life varies by race.
Bow Weapon Weak PointLevel 1Vulnerable to archery attacks.