Change base statistics within class and slot restrictions.
After the first transfer, two symbol slots are available. After the second, three are available and earlier ordinary-dye symbols stop working; use Greater Dyes. Symbol increases for one stat are capped at +5 in total. Reductions can exceed five points but cannot reduce the stat to zero.
Class restrictions apply. All classes can use STR/DEX/CON combinations. Healers and buffers such as Bishop, Elven Elder, Shillien Elder, Prophet, Overlord and Warcryer use MEN/WIT for mental-stat symbols; they cannot simply lower INT to raise WIT. Check eligibility before buying dyes.
Take ten identical dyes to a Symbol Maker and pay the fee. Removal returns five dyes and also costs a fee.
C5 moved poison resistance from MEN to CON, and resistance to magical abnormal effects from WIT to MEN. The reviewed passage does not name bleeding. These specific changes do not establish a complete stat model or a numeric resistance formula.
Add the increases from all planned symbols for each individual stat. Two increases of +4 and +1 already reach the +5 total cap for that stat. Another positive symbol cannot be assumed to add its full value beyond that cap. Also account for every negative stat change: paying for an eligible dye does not mean its tradeoff suits your class or equipment.