Interlude · Adventure journal
Three marks. One adventure.
Follow the Challenger, Trust and Champion trials together, from your first orders to your second profession.
Your route
Accept all three trials, then follow the combined objectives in order.
39 stops · check objectives as you complete them
Teleport budget
~478 730 Adena
44 gatekeeper teleports · 13 SOE
Includes Scrolls of Escape at the shop price for your selected city and tax. Teleport discounts are not included. The final class-master visit is priced separately below.
Stops follow the reviewed 3-quest order. Solid lines stay local, dashed lines use teleports and dotted lines mark unresolved journeys.
Reach level 40 and carry all three marks. Speak to a compatible class master and choose your new profession. In a duo, complete this dialogue separately on each character.
warlord
Hannavalt · NPC mapStay in this area
Additional journey after the quest route: 0 Adena. This visit is priced separately from the quest route budget.
Map coverage
54 objectives with a mapped position, 4 event positions or quest checkpoints.
Quest safety
The reviewed route only reorders objective groups that the quest data marks as independently completable; required turn-ins remain dependency-checked.
Travel model
Known NPC map points are compared with the 201-route Interlude gatekeeper network. Costs use base gatekeeper prices and exclude Scrolls of Escape; open any TP hint to recalculate it with your settings.
Accept every quest before the first hunt; useful NPC setup encountered along the way is completed immediately.
Talk to
[High Priest] Hollint Town of Oren
Talk to
[Veteran] Ascalon Giran Castle Town
Talk to
Mason
Talk to
Kash
Objectives are ordered to reuse nearby hunting zones and NPCs encountered in teleport towns.
Talk to
[Hierarch] Asterios
Kill
Dryad and
Dryad Elder,
Actea Of Verdant Wilds will appear.
Kill
Lirein and
Talk to
[Hierarch] Asterios
Kill the
Shyslassys to collect and .
Shyslassys and her six pet Cave Basilisks can be found behind the waterfall between Elf and Dark Elf Village town.
Use the to open the
Chest Of Shyslassys
Talk to
[Tetrarch] Thifiell
Talk to
Kash
Talk to
[Magister] Clayton
Talk to
Martien Giran Castle Town
Kill
Guardian Basilisk to collect 10 blood drops. They automatically become .
Kill
Gorr to collect .
Kill
Ant Recruit,
Ant Soldier,
Ant Patrol,
Ant Guard or
Ant Warrior Captain to collect . They automatically become .
Kill
Marsh Stakato,
Marsh Stakato Worker,
Marsh Stakato Soldier or
Marsh Stakato Drone to collect . They automatically become .
Talk to
[Magister] Clayton
Talk to
[Tetrarch] Thifiell
Talk to
[High Priest] Hollint
Talk to
[Cardinal] Seresin
Kill
Bloody Axe Elite to collect .
Talk to
[Flame Lord] Kakai
Talk to
Mason
Talk to
[Seer] Manakia
Talk to
[Veteran] Ascalon
Talk to
[Magic Trader] Groot
Talk to
Martien
Kill
Harpy and
Harpy Matriarch to collect .
Kill
Medusa to collect
Kill
Windsus to collect .
Kill
Windsus to collect
Talk to
[Magic Trader] Groot
Talk to
[Veteran] Ascalon
Talk to
[Seer] Manakia
Talk to
Mouen
Hunt Road Scavengers in Death Pass to make Road Collectors appear. Kill the Road Collectors until you have 100 Road Ratman Heads. Explore Aden[Quest Monster] Road CollectorRoad Scavenger
Talk to
[Flame Lord] Kakai
Talk to
[Iron Gate's] Lockirin
Talk to
[Maestro] Nikola
Kill
Porta to collect .
Talk to
[Maestro] Nikola
Kill
Baraham to collect .
Talk to
[Champion] Raldo who appeared there.
Appears at the objective of source step 8; finish the event before leaving
To continue, you must be level 36.
Inventory / quest checkpoint; no additional journey
Talk to
[Iron Gate's] Lockirin
Kill to
Succubus Queen Mithril Mines
Talk to
[Champion] Raldo who appeared there, for 72394, 11250 and
Talk to
Mouen
Kill
Leto Lizardman,
Leto Lizardman Archer,
Leto Lizardman Soldier,
Leto Lizardman Warrior,
Leto Lizardman Shaman and
Leto Lizardman Overlord to collect .
Talk to
Mouen
Talk to
[High Priest] Hollint
Talk to
[High Priest] Biotin, for 39571, 2500 and .
Talk to
[Veteran] Ascalon, for 36000, 4600 and .
Appears at the objective of source step 2; finish the event before leaving
Appears at the objective of source step 12; finish the event before leaving