Level difference multipliersLevel differences apply multipliers to XP, Loot/Spoil and Boss drops.
Lv diff
XP
Loot/Spoil
Boss
+++
100%
100%
100%
0
100%
100%
100%
-1
100%
100%
100%
-2
100%
100%
100%
-3
100%
100%
85%
-4
100%
100%
70%
-5
100%
100%
55%
-6
83%
82%
40%
-7
69%
64%
25%
-8
58%
46%
10%
-9
48%
28%
RAID CURSE
Rates x1
Giran Castle Town
Tax: 0%
NPC pricing contextCity and tax affect NPC shop prices used in calculators.Tax is applied on top of base NPC prices.Player market prices are not modified by these controls.
Player Lv
Level difference multipliersLevel differences apply multipliers to XP, Loot/Spoil and Boss drops.
Lv diff
XP
Loot/Spoil
Boss
+++
100%
100%
100%
0
100%
100%
100%
-1
100%
100%
100%
-2
100%
100%
100%
-3
100%
100%
85%
-4
100%
100%
70%
-5
100%
100%
55%
-6
83%
82%
40%
-7
69%
64%
25%
-8
58%
46%
10%
-9
48%
28%
RAID CURSE
Rates x1
IL
Giran Castle Town
Tax: 0%
NPC pricing contextCity and tax affect NPC shop prices used in calculators.Tax is applied on top of base NPC prices.Player market prices are not modified by these controls.
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Palus Knight | Lineage 2 Interlude Class & Skills | L2Tools
Interlude · Dark Elf · First Class
Palus Knight
Palus Knight is a first class knight path in the Dark Elf tree. It inherits a physical baseline from Dark Fighter: STR 41, DEX 34, CON 32. Key combat baseline: HP 107, MP 39, P.Atk 4, M.Atk 3, Atk. Speed 342, Cast. Speed 226, Speed 139.
HP Drain detailsPower 24: base drain skill power used in damage formula.Absorb 20%: HP restored from the damage actually dealt.HP Drain:Power 24, Absorb 20%
HP Drain detailsPower 26: base drain skill power used in damage formula.Absorb 20%: HP restored from the damage actually dealt.HP Drain:Power 26, Absorb 20%
Target HP detailsParam 1: -18 (HP change per tick).Param 2: 5 (tick count / timing coefficient).Mode DIFF applies a flat value change.Target HP:Tick HP -18, Ticks 5
20
1
10
4 700
Spellbook: PoisonPurchasable via NPC shop:AlexisShopTown of AdenAntonShopThe Pagan TempleAntonioShopTalking Island VillageArenShopGludin Village+31 more shop sources
Throws the enemy into confusion and gets them to change the target of their attack.
Aggro Shuffle Chance:80% chance
24
1
12
8 800
Spellbook: ConfusionPurchasable via NPC shop:AlexisShopTown of AdenAntonShopThe Pagan TempleArenShopGludin VillageAshaShopGludin Village+24 more shop sources
HP Drain detailsPower 28: base drain skill power used in damage formula.Absorb 20%: HP restored from the damage actually dealt.HP Drain:Power 28, Absorb 20%
HP Drain detailsPower 29: base drain skill power used in damage formula.Absorb 20%: HP restored from the damage actually dealt.HP Drain:Power 29, Absorb 20%
HP Drain detailsPower 31: base drain skill power used in damage formula.Absorb 20%: HP restored from the damage actually dealt.HP Drain:Power 31, Absorb 20%
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 41. Effect 3.
Physical Power detailsParam 1: 82 (skill power).Param 2: 15 (technical coefficient).Coefficient usage is handler-specific and may vary across server implementations.Physical Power:Power 82, Coef 15
Target HP detailsParam 1: -13 (HP change per tick).Param 2: 5 (tick count / timing coefficient).Mode DIFF applies a flat value change.Target HP:Tick HP -13, Ticks 5
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 44. Effect 3.
Physical Power detailsParam 1: 88 (skill power).Param 2: 15 (technical coefficient).Coefficient usage is handler-specific and may vary across server implementations.Physical Power:Power 88, Coef 15
Target HP detailsParam 1: -13 (HP change per tick).Param 2: 5 (tick count / timing coefficient).Mode DIFF applies a flat value change.Target HP:Tick HP -13, Ticks 5
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 48. Effect 3.
Physical Power detailsParam 1: 95 (skill power).Param 2: 15 (technical coefficient).Coefficient usage is handler-specific and may vary across server implementations.Physical Power:Power 95, Coef 15
Target HP detailsParam 1: -13 (HP change per tick).Param 2: 5 (tick count / timing coefficient).Mode DIFF applies a flat value change.Target HP:Tick HP -13, Ticks 5
HP Drain detailsPower 33: base drain skill power used in damage formula.Absorb 20%: HP restored from the damage actually dealt.HP Drain:Power 33, Absorb 20%
HP Drain detailsPower 34: base drain skill power used in damage formula.Absorb 20%: HP restored from the damage actually dealt.HP Drain:Power 34, Absorb 20%
HP Drain detailsPower 35: base drain skill power used in damage formula.Absorb 20%: HP restored from the damage actually dealt.HP Drain:Power 35, Absorb 20%
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 55. Effect 3.
Physical Power detailsParam 1: 110 (skill power).Param 2: 15 (technical coefficient).Coefficient usage is handler-specific and may vary across server implementations.Physical Power:Power 110, Coef 15
Target HP detailsParam 1: -13 (HP change per tick).Param 2: 5 (tick count / timing coefficient).Mode DIFF applies a flat value change.Target HP:Tick HP -13, Ticks 5
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 59. Effect 3.
Physical Power detailsParam 1: 118 (skill power).Param 2: 15 (technical coefficient).Coefficient usage is handler-specific and may vary across server implementations.Physical Power:Power 118, Coef 15
Target HP detailsParam 1: -13 (HP change per tick).Param 2: 5 (tick count / timing coefficient).Mode DIFF applies a flat value change.Target HP:Tick HP -13, Ticks 5
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 64. Effect 3.
Physical Power detailsParam 1: 127 (skill power).Param 2: 15 (technical coefficient).Coefficient usage is handler-specific and may vary across server implementations.Physical Power:Power 127, Coef 15
Target HP detailsParam 1: -13 (HP change per tick).Param 2: 5 (tick count / timing coefficient).Mode DIFF applies a flat value change.Target HP:Tick HP -13, Ticks 5
HP Drain detailsPower 38: base drain skill power used in damage formula.Absorb 20%: HP restored from the damage actually dealt.HP Drain:Power 38, Absorb 20%
HP Drain detailsPower 39: base drain skill power used in damage formula.Absorb 20%: HP restored from the damage actually dealt.HP Drain:Power 39, Absorb 20%
HP Drain detailsPower 40: base drain skill power used in damage formula.Absorb 20%: HP restored from the damage actually dealt.HP Drain:Power 40, Absorb 20%
Spellbook: Power BreakPurchasable via NPC shop:AntonShopThe Pagan TempleDenkusShopGiran Castle TownElenaShopTown of GoddardEnverunShopHeine+10 more shop sources
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 73. Effect 4.
Physical Power detailsParam 1: 146 (skill power).Param 2: 15 (technical coefficient).Coefficient usage is handler-specific and may vary across server implementations.Physical Power:Power 146, Coef 15
Target HP detailsParam 1: -17 (HP change per tick).Param 2: 5 (tick count / timing coefficient).Mode DIFF applies a flat value change.Target HP:Tick HP -17, Ticks 5
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 79. Effect 4.
Physical Power detailsParam 1: 157 (skill power).Param 2: 15 (technical coefficient).Coefficient usage is handler-specific and may vary across server implementations.Physical Power:Power 157, Coef 15
Target HP detailsParam 1: -17 (HP change per tick).Param 2: 5 (tick count / timing coefficient).Mode DIFF applies a flat value change.Target HP:Tick HP -17, Ticks 5
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 84. Effect 4.
Physical Power detailsParam 1: 168 (skill power).Param 2: 15 (technical coefficient).Coefficient usage is handler-specific and may vary across server implementations.Physical Power:Power 168, Coef 15
Target HP detailsParam 1: -17 (HP change per tick).Param 2: 5 (tick count / timing coefficient).Mode DIFF applies a flat value change.Target HP:Tick HP -17, Ticks 5
HP Drain detailsPower 43: base drain skill power used in damage formula.Absorb 20%: HP restored from the damage actually dealt.HP Drain:Power 43, Absorb 20%
HP Drain detailsPower 44: base drain skill power used in damage formula.Absorb 20%: HP restored from the damage actually dealt.HP Drain:Power 44, Absorb 20%
HP Drain detailsPower 46: base drain skill power used in damage formula.Absorb 20%: HP restored from the damage actually dealt.HP Drain:Power 46, Absorb 20%
Freezes an enemy, instantly reducing their speed. Power 26. Effect 2.
Magic Power:Power 26
Speed:-30%
36
1
30
14 000
Spellbook: Freezing StrikePurchasable via NPC shop:AntonShopThe Pagan TempleDenkusShopGiran Castle TownElenaShopTown of GoddardEnverunShopHeine+10 more shop sources
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 96. Effect 4.
Physical Power detailsParam 1: 191 (skill power).Param 2: 15 (technical coefficient).Coefficient usage is handler-specific and may vary across server implementations.Physical Power:Power 191, Coef 15
Target HP detailsParam 1: -17 (HP change per tick).Param 2: 5 (tick count / timing coefficient).Mode DIFF applies a flat value change.Target HP:Tick HP -17, Ticks 5
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 102. Effect 4.
Physical Power detailsParam 1: 204 (skill power).Param 2: 15 (technical coefficient).Coefficient usage is handler-specific and may vary across server implementations.Physical Power:Power 204, Coef 15
Target HP detailsParam 1: -17 (HP change per tick).Param 2: 5 (tick count / timing coefficient).Mode DIFF applies a flat value change.Target HP:Tick HP -17, Ticks 5
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 109. Effect 4.
Physical Power detailsParam 1: 217 (skill power).Param 2: 15 (technical coefficient).Coefficient usage is handler-specific and may vary across server implementations.Physical Power:Power 217, Coef 15
Target HP detailsParam 1: -17 (HP change per tick).Param 2: 5 (tick count / timing coefficient).Mode DIFF applies a flat value change.Target HP:Tick HP -17, Ticks 5