NPC & quest items
NPC & mobs involved
22 entriesWhat to do
Talk to
Rukal Dion Castle Town
Quest to acquire occupation change item, ‘Mark of Magus.’ Bard Rukal says in order to practice high-level elemental magic, you must fully understand the temperaments of the four elements. The Test of Magus examines how much you know about this. And to apply for the test you must uncover the source of the ominous songs that has been heard in recent nights. Find Parina in the village of Gludin according to Rukal’s orders.
Original conversations grouped by speaker and condition. Step links open the related NPC dialogues; the condition identifies the relevant exchange.
NPC & mobs involved
22 entriesThis label describes the technical basis, transformations and validation level of the displayed record.
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Known travel subtotal
10,560 Adena
0 gatekeeper teleports · 24 SOE
≥ 3 h 1 min 25 s
Use your in-game Speed, including buffs. SOE casting: 20 s. Loading varies by client and connection.
Teleport Cost C1 · SOE 440 Adena. Regular SOE, without karma. Travel time includes walking, swimming, SOE casting and loading; combat is excluded.
1 journey segment could not be resolved and is excluded from this subtotal.
Routes use Teleport Cost. Solid lines show walking; dashed lines show teleports or SOE. Missing routes are dotted.
Mystics must have a complete understanding of the elements of tone.
The Test of the Magus will assess your understanding of the tones of the 4 elements. Those who pass this test will have a chance to advance to the higher level of Elemental Magic..
Player choice:
Good. First let me tell you something about myself.
My nights are sleepless, haunted by the songs of the spirits. This is a condition common to the practitioners of Elemental Magic.
This inhuman song is not of this earth, and can make the hair stand up on the back of your neck, and a cold shiver run down your spine.
You must find the source of this music. I know someone who can help you. I will introduce you to
Parina, who is in the temple of Gludin Village. She has a profound knowledge of Elemental Magic.
She will help you find the source of this unworldly music if you show her this letter.
Mages who command the ultimate elemental magic is like a song from heavens. Unlike other magic, Elemental Magic is used by combining the songs of the spirits.
However not even the element's tone is heard in your ears? Indeed, a symphony of swords and shields or a hymn of prayer and blessings will be easier to hear for you.
(Quest for Wizards, Elven Village Wizards and Dark Wizards, level 39 or above.)
The strange songs of the spirits will still not let me sleep. Please go meet
Parina and investigate the origin of this music.
This is very disturbing. That song was from the legendary evil spirit Singing Flower. As
Parina advised you, you should go and meet Sage Kasian. He will tell you more about Singing Flower.
The Singing Flowers must be stopped from ever singing that song again. You must find them all and destroy them. You can obtain golden seeds when you destroy them. You must get 3 types of seeds from 3 different types of Singing Flowers.
Excellent! The Golden Seeds of the Singing Flower!
I have experience raising flowers from these seeds. One must be very careful in their cultivation, they can grow into brutal flowers if the seeds taste living human blood. Under normal circumstances they grow into a beautiful flower called 'Millenium Flower.' To grow these you must be able to produce the exquisite 'Absolute Tone'.
The problem is that I cannot produce absolute tone with my skills... Would you be willing to help me once you start your job?
Player choice:
To make an Absolute Tone we need 4 tones that correspond to 4 elements. As you know, our world is composed of these 4 elements and the 4 tones represent the essence of each element.
That is, we can only make the Absolute Tone which controls all other tones by collecting 4 notes that correspond to the 4 elements.
Remember, collecting these 4 tones is a difficult, time-consuming task..
Player choice:
Ahhh, the thousand year flower! I see… So you seek the golden seed and the 4 elemental notes, then?
Well, I guess it doesn't matter... Yes, I will give you the Note of the Earth. But you must find out something for me first.
In that place that the Humans call Town of Oren, near the Ivory Tower, I have seen monsters. They seem similar to those from the place called Gludio Castle Town, but much stronger than any that I have ever seen... Why is this happening? I must know!
Player choice:
Strengthened Monster Eye, Strengthened Stone Golem, Strengthened Steel Golem... These are the monsters you must slay. You must kill them and bring me what they carry...and plenty of it!
Ten! Yes! Ten from each will do!
Take this totem with you as a reminder of your promise...
1, 2, 3... Yes… I think you have brought all that I asked for. I shall bestow upon you the Note of the Earth. May you create beautiful music with this and make the thousand year flower bloom...
What is it, my child? Have you no fear of fire?
...Ah, you seek the Note of Fire... I see...
Of course I have it, silly! Nothing comes for free, however...
If you will journey north, near the Ivory Tower, and retrieve 5 Flame Crystals from the
ghost fires, I shall take them in exchange for the Note of Fire! But not one less than 5!
Five flame crystals... Oh how lovely. Here is the Note of Fire. Take it!
So you, Rucal, heard the song as well. That's right, I've been hearing those melodies every night, recently. I've heard many songs before but I'm sure this one is no Human's voice.
It seemed like the song was coming from all different directions. And from somewhere far away... Perhaps the voice belongs to the legendary 'singing flower'...
Player choice:
The singing flower is an legendary malignant spirit which is said to sing in order to bloom flowers. Its appearance is that of a beautiful lady but in fact it is a very horrible creature. They shoot out from a seed called 'the Golden Seed'.
It is not so romantic as it may sound. For the singing flower is said to seduce people with its beautiful voice, only to feed on the blood of its preys...
I am also consulting Kasian the Wise about this matter at the moment so why don't you go and meet him with my letter. He is in Southern Entrance of Wastelands right now.
You must not be tempted by the voice of the singing flower. They are evil creatures for sure, creatures that ought to disappear from earth. Find them and kill them. Find the Golden Seed which bears the blood of the innocent. If you find 3 of them, take them to Bard Rucal.
So, I heard that you are looking for the notes of the 4 elements for Rucal? I hope you gather all the notes and complete the total music.
Sage Kasian
I am well aware that Perina is suffering because of that monstrous flower ... I have thought over and over about the problem for the past few days... My conclusion is that there is no other way than to find the creature before it harms anyone.
There is not only one singing flower! There are 3 of them--The nightmare singing flower, the phantom singing flower, and the darkness singing flower. We have to find all 3 of them.
Player choice:
Sage Kasian
The singing flowers are said to root their golden seed near waterfalls or lakes, and seduce the stunned people with their beautiful voice. Two different kinds of singing flowers would never bloom close to each other.
Perina,
Rukal... and I investigated its location and we managed to agree on a few places. Those places are, the Permel Lake in Gludio Castle Town, the waterfalls near the Ivory Tower of Town of Oren, and somewhere in the southern part of Giran Castle Town
Did you get it? The singing flowers are bound to gather around the watery areas by its nature. Therefore, look around the 3 places that I had mentioned, and especially the watersides, lakes... are the places you need to pay good attention to. Take this amulet just in case. The singing flowers all possess small amounts of poison... This will help you.
Sage Kasian
It seems that you have found all of them... Good, good...! You may go now. Take it to Bard Rucal.
Sage Kasian
The note of the element? Even I, a prestigious Sage, have never heard of such a thing before... Well, I did hear about their stunning beauty several times, though.
b Bard
Rukal:
You must collect the 4 tones that correspond to the 4 elements in order to create an Absolute Tone.
To obtain the Note of Water You must visit the
Water Undine, a water spirit who lives in Permel Lake... It is located northwest of Gludin Village, north of the Abandonded Camp.
To obtain the Note of Fire you must seek the Flame Salamander. Lizard spirits such as this salamander are formed with the power of flame. They can be found in the Ruins of Despair, south of Gludio Castle Town
To locate the Note of Wind you must meet the Wind Slyph. She is on the northwest side of the 3 entrances to Southern Entrance of Wastelands of Gludio Castle Town
Last, the Note of Earth can be obtained from the
Earth Snake. He is in the Ruins of Sorrow, on the north side of Gludio Castle Town
I will give you a musical book in which to put the 4 notes. When you have found them all return the book to me.
I am Undine, the guardian of the deep lake, the spirit of the precious water... Did you come for the Tone of Water?
It is the rhythm which expresses the nature of water among the 4 basic elements which the world consists of... To make one of those, you need 20 Dazzling Drops from the monsters of the marshlands.
Inpicioes which live in the Cruma Marshlands... And the swamp stakatos have the Dazzling Drops. If you can bring 20 of them, I shall make you the tone. This amulet is a voucher of promise...
...18, 19, 20... Good... That is exactly 20. Then. I shall give you the Tone of Water. Here you go.
Yes. You are a wise man, indeed. Please find me these things. 20
Harpy Feathers, 10
Wyrm Wingbone, and 10
Windsus Manes... You can get them all from the magic creatures in Giran Castle Town
Do you understand? The
harpy which glides with the wind, the
wyrm which makes a strong blast while it feathers, and the mane of the
windsus blowing in the winds. All these materials are related to the wind, things which I need to control it...
...You have gathered all of them! You are a faithful man indeed... Fine. Even the wind keeps its promise. Take the Tone of Wind... Be careful cause it might blow away somewhere...
The Test of the Magus will not be complete until all 4 tones essential for Absolute Tone are collected. Please do your best to get these tones for me.
Congratulations! You have passed the Test of the Magus! Now I can start the time-consuming process of creating Absolute Tone. This would not have been possible without your efforts. I will let you know when the Millennium Flowers bloom. Come to see me then.
Congratulations again on passing the test! I shall grant you the Mark of the Magus.
To see a Mage combining the songs of the spirits while commanding elemental magic is like hearing a song straight from heaven.
A Mystic must have a thorough understanding of the elements of tone. Come back when you have more experience.
(Quest for Wizard, Elven Village Wizard, or Dark Wizard. Level 39 or above.)
I am an element of this earth. The truths of the universe within the earth are within me.
So, you seek the Note of the Earth? What do you expect to do with it...? Do you plan to create absolute music?
Is that it...? And what then...?
Player choice:
There are not 10 items here...Did you think I would not notice? I will not give you the Note of the Earth until you bring me proof that you have slain 10 each of the Strengthened Monster Eye, Strengthened Stone Golem and Strengthened Steel Golem.
Have you acquired the notes of water, wind, and flame? The Note of the Earth is a deeper and more solemn tone than the other notes... Only when the 4 different notes combine together can the most beautiful music be played... The absolute music...
Bring me 5 Flame Crystals from the
ghost fires. They are in the north... Near the
I trust you are taking good care of the Note of Fire that I have given you... I hope you realize that that note is the strongest, and has the deepest tone of all 4 of the elemental notes...
You haven't left yet? Go and meet Sage Kasian now. He is the one who knows most about the singing flower.
Sage Kasian
You still haven't found all the seeds... What do you think you are doing? Hurry, go and find all 3! Or else give up!
That were, the Permel Lake in Gludio Castle Town, the waterfalls near the
I bet you are looking for the Tones of Fire, Wind, Earth as well? They are all my brothers and sisters... Please give them my best regards for me...
Nice to meet you, wise man of the magic world who manages the elements. I am the
Wind Sylph, messenger of Zephyr, guide of the storms. Did you come to me to get the Tone of Wind, by any chance?
Is the wind blowing in your mind also? Are all your memories blown away? 20
Harpy Feathers, 10
Are you taking good care of the Tone of Wind? That thing can be easily blown away, so hold on to it firmly. Once you loose it, you will never be able to hear it's beautiful melody again.
Quest items
23 itemsWhere to get it
Quest step and inventory conditions must be met by the recipient shown. Rates are base C1 quest chances; this site’s normal Drop/Spoil settings do not change them. Variable or unknown rates are marked explicitly.
| 32 | 1 | 100% | Last hitNo party sharing | No level penalty | ||
| 29 | 1 | 30% | Last hitNo party sharing | No level penalty | ||
Talk to
Rukal Dion Castle Town
Talk to
Parina
Talk to
Casian
No mapped connection to this objective
Kill
Singing Flower Phantasm to collect
Golden Seed1.
Kill
Singing Flower Nightmare to collect
Golden Seed2.
Kill
Singing Flower Darkling to collect
Golden Seed3.
Talk to
Casian
Talk to
Rukal
Talk to
Fire Salamander to receive the fire spirit's request. This is the quest NPC, not a Lava Salamander monster.
Talk to
Wind Sylph
Talk to
Water Undine
Talk to
Earth Snake
Kill
Marsh Stakato Worker,
Marsh Stakato Drone,
Marsh Stakato,
Marsh Stakato Soldier and
Toad Lord to collect
20 Dazzling Drop.
Kill
Wyrm to collect
10 Wyrm's Wingbone.
Kill
Windsus to collect
10 Windsu's Mane.
Kill
Enchanted Monstereye to collect
10 En Monster Eye Shell.
Kill
Enchanted Stone Golem to collect
10 En Stonegolem Powder.
Kill
Enchanted Iron Golem to collect
10 En Irongolem Scrap.
Kill
Ghost Fire to collect
5 Flame Crystal.
Kill
Harpy to collect
20 Harpy's Feather.
Talk to
Fire Salamander
Talk to
Wind Sylph
Talk to
Water Undine
Talk to
Earth Snake
Talk to
Rukal, for
50 000 EXP,
6 400 SP and
1 Mark of Magus.
The wind is an inessential figure, which nobody can get hold of... Do you think you can get a note consisting of such wind? Only I can give you the Tone of Wind So you must make a deal with me.
Player choice:
Chronicle 1 Quest #228
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