NPC & quest items
NPC & mobs involved
2 entriesQuest items
1 itemsWhat to do
Saius says you must be recognized by local forces in a territory in order to become a Lord. You should meet those who are in power in order to be recognized. Saius will tell you the detailed information a little later. Let's wait.
You must earn support from people of Gludio to become their Lord. But how?
NPC & mobs involved
2 entriesQuest items
1 itemsThis label describes the technical basis, transformations and validation level of the displayed record.
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Known travel subtotal
24,000 Adena
2 gatekeeper teleports · 0 SOE
≥ 3 min 11 s
Use your in-game Speed, including buffs. SOE casting: 20 s. Loading varies by client and connection.
Teleport Cost High Five · SOE 440 Adena. Regular SOE, without karma. Travel time includes walking, swimming, SOE casting and loading; combat is excluded.
2 journey segments could not be resolved and are excluded from this subtotal.
Saius says you must be recognized by local forces in a territory in order to become a Lord. You should meet those who are in power in order to be recognized. Saius will tell you the detailed information a little later. Let's wait.
[Chamberlain] Sayres says it will be enough if one can get a support from Blacksmith Pinter of the Grey Column guild, who's in charge of restoring Town of Gludio territory. Saius asks you to appoint someone who can proceed with the work on behalf of you.
A representative who can proceed the work on behalf of you has been appointed. Let's wait for him to take good care of the matter.
Pinter asks to provide him with supplies needed for territory restoration works, and asks to check if there's any problem in transporting supplies. Let's discuss with Saius about things we should do next.
[Chamberlain] Sayres says it is necessary to check the whereabouts of goods as it is one of the tasks requested by Pinter. He says a Lord would be better to do this by himself. Let's go to see
[Captain] Bathis and find the whereabouts of the goods!
[Captain] Bathis suspects that Headless Knight and the disappeared goods may be related as he's making mention of the existence of Headless Knight. Let's induce Headless Knight to appear by killing the skulls in the ruins. Monsters to be hunted -- Skull Chasseur, Skull Chasseur
[Captain] Captain, Skull Scout, Skull Shooter, Ruin Spartoi, Spartoi Berserker, Skull Shield Soldier, and Skull Infantry
It looks like the Headless Knight has gotten rid of the freight. But, the territory has become safe as the Headless Knight has vanished. Let's inform
[Captain] Bathis of this fact.
Required items
No mapped connection to this objective
The big problem has been resolved. Let's go back to the castle and resolve the matter of delivering supplies requested by Pinter.
No mapped connection to this objective
All problems have been resolved. Let's tell Saius to take care of the rest.
Routes use Teleport Cost. Solid lines show walking; dashed lines show teleports or SOE. Missing routes are dotted.
High Five Quest #708