Level difference multipliersLevel differences apply multipliers to XP, Loot/Spoil and Boss drops.
Lv diff
XP
Loot/Spoil
Boss
+++
100%
100%
100%
0
100%
100%
100%
-1
100%
100%
100%
-2
100%
100%
100%
-3
100%
100%
85%
-4
100%
100%
70%
-5
100%
100%
55%
-6
83%
82%
40%
-7
69%
64%
25%
-8
58%
46%
10%
-9
48%
28%
RAID CURSE
Rates x1
Giran Castle Town
Tax: 0%
NPC pricing contextCity and tax affect NPC shop prices used in calculators.Tax is applied on top of base NPC prices.Player market prices are not modified by these controls.
Player Lv
Level difference multipliersLevel differences apply multipliers to XP, Loot/Spoil and Boss drops.
Lv diff
XP
Loot/Spoil
Boss
+++
100%
100%
100%
0
100%
100%
100%
-1
100%
100%
100%
-2
100%
100%
100%
-3
100%
100%
85%
-4
100%
100%
70%
-5
100%
100%
55%
-6
83%
82%
40%
-7
69%
64%
25%
-8
58%
46%
10%
-9
48%
28%
RAID CURSE
Rates x1
H5
Giran Castle Town
Tax: 0%
NPC pricing contextCity and tax affect NPC shop prices used in calculators.Tax is applied on top of base NPC prices.Player market prices are not modified by these controls.
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Inspector | Lineage 2 High Five Class & Skills | L2Tools
High Five · Kamael · Second Class
Inspector
Inspector is part of the Kamael class tree, with progression and skills shown on this page. Subclass-only Kamael class that can be unlocked from both male and female Kamael branches.
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds.
Empathizes with the souls of party members for 15 seconds to recover 200 MP per second, decrease P. Def. by 90%, and become unable to act. Consumes 20 Souls.
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy.
Attacks the target's vital points with 5479 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Absorbs souls. 3285 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 40 souls can be absorbed.
For 1 minute, inflicts a curse that causes malice in the target that is attacking the enemy and causes great Critical Damage at a certain rate when damage is received.
Supplements the user's P. Atk. by 3069 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.