THE CLASS SKILLBOOK
Skills & learning
Showing all 405 class skill entries across every learn level.
| Skill | Description | Effects | Learn level | Skill level | MP | SP | Spellbook | Reuse |
|---|---|---|---|---|---|---|---|---|
Learn Level 4028 skills · Total SP - | ||||||||
High Five · Dark Elf · Second Class
Abyss Walker is a second class rogue path in the Dark Elf tree. It inherits a physical baseline from Dark Fighter: STR 41, DEX 34, CON 32. Key combat baseline: HP 107, MP 39, P.Atk 4, M.Atk 3, Atk. Speed 342, Cast. Speed 226, Speed 139.
Skill effects, learning costs and spellbooks.
Follow the levels or compare the highest learned ranks.
YOUR PLACE IN THE CLASS TREE
Follow a profession to explore its skills.
THE CLASS SKILLBOOK
Showing all 405 class skill entries across every learn level.
| Skill | Description | Effects | Learn level | Skill level | MP | SP | Spellbook | Reuse |
|---|---|---|---|---|---|---|---|---|
Learn Level 4028 skills · Total SP - | ||||||||
| Supplements P. Atk. with 1107 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
| - |
| 40 |
| 1 |
| 38 |
| - |
| - |
| 3s |
Backstab#30 | Supplements P. Atk. with 1176 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | - | 40 | 2 | 38 | - | - | 3s |
Backstab#30 | Supplements P. Atk. with 1249 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | - | 40 | 3 | 38 | - | - | 3s |
| Throws the enemy into confusion, changing their target of attack. | - | 40 | 5 | - | - | - | 5s |
Critical Damage#193 | Increases Critical Damages by 93. | - | 40 | 3 | - | - | - | - |
Dagger Mastery#209 | Increases P. Atk. by 20.3 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | - | 40 | 9 | - | - | - | - |
Dagger Mastery#209 | Increases P. Atk. by 21.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | - | 40 | 10 | - | - | - | - |
Dagger Mastery#209 | Increases P. Atk. by 23.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | - | 40 | 11 | - | - | - | - |
Deadly Blow#263 | Attacks the target's vital points with 1107 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | - | 40 | 1 | 38 | - | - | 3s |
Deadly Blow#263 | Attacks the target's vital points with 1176 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | - | 40 | 2 | 38 | - | - | 3s |
Deadly Blow#263 | Attacks the target's vital points with 1249 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | - | 40 | 3 | 38 | - | - | 3s |
Drain Health#70 | Inflicts dark damage on the target with 49 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | - | 40 | 17 | 3 | - | - | 4s |
Drain Health#70 | Inflicts dark damage on the target with 50 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | - | 40 | 18 | 3 | - | - | 4s |
Drain Health#70 | Inflicts dark damage on the target with 52 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | - | 40 | 19 | 3 | - | - | 4s |
Freezing Strike#105 | Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 30 Power and decreasing their Speed by 20% for 1 minute. | - | 40 | 3 | 6 | - | - | 2s |
Freezing Strike#105 | Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 31 Power and decreasing their Speed by 20% for 1 minute. | - | 40 | 4 | 6 | - | - | 2s |
Hex#122 | Decreases the enemy's P. Def. by 23% for 30 seconds. | - | 40 | 1 | - | - | - | 2s |
| Increases P. Def. by 15.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | - | 40 | 11 | - | - | - | - |
| Increases P. Def. by 16.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | - | 40 | 12 | - | - | - | - |
| Increases P. Def. by 17.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | - | 40 | 13 | - | - | - | - |
Power Break#115 | Decreases the enemy's P. Atk. by 23% for 30 seconds. | - | 40 | 3 | 3 | - | - | 2s |
Shadow Step#821 | Allows user to stealthily approach the enemy from behind. Target cancel is possible. | - | 40 | 1 | - | - | - | 75s |
Silent Move#221 | Disables preemptive attacks from enemies. Decreases Speed by 40% and continuously consumes MP. | - | 40 | 1 | - | - | - | - |
Sting#223 | Attacks the enemy with 246 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | - | 40 | 13 | - | - | - | 3s |
Sting#223 | Attacks the enemy with 262 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | - | 40 | 14 | - | - | - | 3s |
Sting#223 | Attacks the enemy with 278 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | - | 40 | 15 | - | - | - | 3s |
Unlock#27 | There is a 100% chance to open a level 1 door, a 75% chance to open a level 2 door, and 90% chance to open a level 40 treasure chest. Requires 5 Thief Keys. | - | 40 | 6 | - | - | - | 30s |
Vicious Stance#312 | Increases Critical Damages by 139. Continuously consumes MP proportionately to the user's level. | - | 40 | 6 | - | - | - | - |
Learn Level 4329 skills · Total SP - |
Acrobatic Move#225 | Increases Evasion by 5 when running. | - | 43 | 2 | - | - | - | - |
Backstab#30 | Supplements P. Atk. with 1325 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | - | 43 | 4 | 38 | - | - | 3s |
Backstab#30 | Supplements P. Atk. with 1405 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | - | 43 | 5 | 38 | - | - | 3s |
Backstab#30 | Supplements P. Atk. with 1488 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | - | 43 | 6 | 38 | - | - | 3s |
| Throws the enemy into confusion, changing their target of attack. | - | 43 | 6 | - | - | - | 5s |
Dagger Mastery#209 | Increases P. Atk. by 25 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | - | 43 | 12 | - | - | - | - |
Dagger Mastery#209 | Increases P. Atk. by 26.6 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | - | 43 | 13 | - | - | - | - |
Dagger Mastery#209 | Increases P. Atk. by 28.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | - | 43 | 14 | - | - | - | - |
Deadly Blow#263 | Attacks the target's vital points with 1325 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | - | 43 | 4 | 38 | - | - | 3s |
Deadly Blow#263 | Attacks the target's vital points with 1405 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | - | 43 | 5 | 38 | - | - | 3s |
Deadly Blow#263 | Attacks the target's vital points with 1488 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | - | 43 | 6 | 38 | - | - | 3s |
Drain Health#70 | Inflicts dark damage on the target with 53 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | - | 43 | 20 | 3 | - | - | 4s |
Drain Health#70 | Inflicts dark damage on the target with 55 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | - | 43 | 21 | 3 | - | - | 4s |
Drain Health#70 | Inflicts dark damage on the target with 57 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | - | 43 | 22 | 3 | - | - | 4s |
Esprit#171 | Increases HP Recovery Bonus by 3 and MP Recovery Bonus by 1.9 when running. | - | 43 | 2 | - | - | - | - |
Freezing Strike#105 | Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 33 Power and decreasing their Speed by 20% for 1 minute. | - | 43 | 5 | 6 | - | - | 2s |
Freezing Strike#105 | Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 34 Power and decreasing their Speed by 20% for 1 minute. | - | 43 | 6 | 6 | - | - | 2s |
Hex#122 | Decreases the enemy's P. Def. by 23% for 30 seconds. | - | 43 | 2 | - | - | - | 2s |
| Increases P. Def. by 18.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | - | 43 | 14 | - | - | - | - |
| Increases P. Def. by 19.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | - | 43 | 15 | - | - | - | - |
| Increases P. Def. by 21.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | - | 43 | 16 | - | - | - | - |
Power Break#115 | Decreases the enemy's P. Atk. by 23% for 30 seconds. | - | 43 | 4 | 3 | - | - | 2s |
Quick Step#169 | Increases Speed by 11. | - | 43 | 2 | - | - | - | - |
Sting#223 | Attacks the enemy with 295 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | - | 43 | 16 | - | - | - | 3s |
Sting#223 | Attacks the enemy with 313 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | - | 43 | 17 | - | - | - | 3s |
Sting#223 | Attacks the enemy with 331 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | - | 43 | 18 | - | - | - | 3s |
Unlock#27 | There is a 100% chance to open a level 2 door, a 5% chance to open a level 3 door, and 90% chance to open a level 44 treasure chest. Requires 6 Thief Keys. | - | 43 | 7 | - | - | - | 30s |
Veil#106 | Creates an illusion of nearby monsters for 2 minutes. | - | 43 | 1 | - | - | - | 5s |
Vicious Stance#312 | Increases Critical Damages by 166. Continuously consumes MP proportionately to the user's level. | - | 43 | 7 | - | - | - | - |
Learn Level 4629 skills · Total SP - |
Backstab#30 | Supplements P. Atk. with 1574 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | - | 46 | 7 | 38 | - | - | 3s |
Backstab#30 | Supplements P. Atk. with 1664 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | - | 46 | 8 | 38 | - | - | 3s |
Backstab#30 | Supplements P. Atk. with 1757 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | - | 46 | 9 | 38 | - | - | 3s |
Boost Evasion#198 | Increases Evasion by 3. | - | 46 | 2 | - | - | - | - |
| Throws the enemy into confusion, changing their target of attack. | - | 46 | 7 | - | - | - | 5s |
Dagger Mastery#209 | Increases P. Atk. by 30.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | - | 46 | 15 | - | - | - | - |
Dagger Mastery#209 | Increases P. Atk. by 32.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | - | 46 | 16 | - | - | - | - |
Dagger Mastery#209 | Increases P. Atk. by 34.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | - | 46 | 17 | - | - | - | - |
Deadly Blow#263 | Attacks the target's vital points with 1574 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | - | 46 | 7 | 38 | - | - | 3s |
Deadly Blow#263 | Attacks the target's vital points with 1664 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | - | 46 | 8 | 38 | - | - | 3s |
Deadly Blow#263 | Attacks the target's vital points with 1757 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | - | 46 | 9 | 38 | - | - | 3s |
Drain Health#70 | Inflicts dark damage on the target with 58 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | - | 46 | 23 | 3 | - | - | 4s |
Drain Health#70 | Inflicts dark damage on the target with 60 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | - | 46 | 24 | 3 | - | - | 4s |
Drain Health#70 | Inflicts dark damage on the target with 61 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | - | 46 | 25 | 3 | - | - | 4s |
Esprit#171 | Increases HP Recovery Bonus by 3.5 and MP Recovery Bonus by 2 when running. | - | 46 | 3 | - | - | - | - |
Freezing Strike#105 | Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 36 Power and decreasing their Speed by 20% for 1 minute. | - | 46 | 7 | 6 | - | - | 2s |
Freezing Strike#105 | Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 37 Power and decreasing their Speed by 20% for 1 minute. | - | 46 | 8 | 6 | - | - | 2s |
Hex#122 | Decreases the enemy's P. Def. by 23% for 30 seconds. | - | 46 | 3 | - | - | - | 2s |
| Increases P. Def. by 22.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | - | 46 | 17 | - | - | - | - |
| Increases P. Def. by 23.4 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | - | 46 | 18 | - | - | - | - |
| Increases P. Def. by 24.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | - | 46 | 19 | - | - | - | - |
Power Break#115 | Decreases the enemy's P. Atk. by 23% for 30 seconds. | - | 46 | 5 | 3 | - | - | 2s |
Sting#223 | Attacks the enemy with 350 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | - | 46 | 19 | - | - | - | 3s |
Sting#223 | Attacks the enemy with 370 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | - | 46 | 20 | - | - | - | 3s |
Sting#223 | Attacks the enemy with 391 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | - | 46 | 21 | - | - | - | 3s |
| Creates 1 Maestro's Key. Consumes 2 Thief Keys. | - | 46 | 1 | 46 | - | - | 600s |
Unlock#27 | There is a 100% chance to open a level 2 door, a 30% chance to open a level 3 door, and 90% chance to open a level 48 treasure chest. Requires 7 Thief Keys. | - | 46 | 8 | - | - | - | 30s |
Veil#106 | Creates an illusion of nearby monsters for 2 minutes. | - | 46 | 2 | - | - | - | 5s |
Vicious Stance#312 | Increases Critical Damages by 196. Continuously consumes MP proportionately to the user's level. | - | 46 | 8 | - | - | - | - |
Learn Level 4929 skills · Total SP - |
Backstab#30 | Supplements P. Atk. with 1853 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | - | 49 | 10 | 38 | - | - | 3s |
Backstab#30 | Supplements P. Atk. with 1953 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | - | 49 | 11 | 38 | - | - | 3s |
Backstab#30 | Supplements P. Atk. with 2057 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | - | 49 | 12 | 38 | - | - | 3s |
Bleed#96 | Decreases the enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 44 HP every second. | - | 49 | 3 | 24 | - | - | 3s |
| Throws the enemy into confusion, changing their target of attack. | - | 49 | 8 | - | - | - | 5s |
Dagger Mastery#209 | Increases P. Atk. by 36.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | - | 49 | 18 | - | - | - | - |
Dagger Mastery#209 | Increases P. Atk. by 38.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | - | 49 | 19 | - | - | - | - |
Dagger Mastery#209 | Increases P. Atk. by 40.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | - | 49 | 20 | - | - | - | - |
Deadly Blow#263 | Attacks the target's vital points with 1853 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | - | 49 | 10 | 38 | - | - | 3s |
Deadly Blow#263 | Attacks the target's vital points with 1953 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | - | 49 | 11 | 38 | - | - | 3s |
Deadly Blow#263 | Attacks the target's vital points with 2057 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | - | 49 | 12 | 38 | - | - | 3s |
Drain Health#70 | Inflicts dark damage on the target with 63 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | - | 49 | 26 | 3 | - | - | 4s |
Drain Health#70 | Inflicts dark damage on the target with 65 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | - | 49 | 27 | 3 | - | - | 4s |
Drain Health#70 | Inflicts dark damage on the target with 66 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | - | 49 | 28 | 3 | - | - | 4s |
Esprit#171 | Increases HP Recovery Bonus by 4 and MP Recovery Bonus by 2.1 when running. | - | 49 | 4 | - | - | - | - |
Freezing Strike#105 | Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 39 Power and decreasing their Speed by 20% for 1 minute. | - | 49 | 9 | 6 | - | - | 2s |
Freezing Strike#105 | Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 40 Power and decreasing their Speed by 20% for 1 minute. | - | 49 | 10 | 6 | - | - | 2s |
Hex#122 | Decreases the enemy's P. Def. by 23% for 30 seconds. | - | 49 | 4 | - | - | - | 2s |
| Increases P. Def. by 25.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | - | 49 | 20 | - | - | - | - |
| Increases P. Def. by 27 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | - | 49 | 21 | - | - | - | - |
| Increases P. Def. by 28.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | - | 49 | 22 | - | - | - | - |
Poison#129 | Poisons the target, causing loss of 41 HP per second for 30 seconds. | - | 49 | 2 | 2 | - | - | 2s |
Power Break#115 | Decreases the enemy's P. Atk. by 23% for 30 seconds. | - | 49 | 6 | 3 | - | - | 2s |
Sting#223 | Attacks the enemy with 412 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | - | 49 | 22 | - | - | - | 3s |
Sting#223 | Attacks the enemy with 434 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | - | 49 | 23 | - | - | - | 3s |
Sting#223 | Attacks the enemy with 457 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | - | 49 | 24 | - | - | - | 3s |
Trick#11 | Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. | - | 49 | 1 | 49 | - | - | 5s |
Veil#106 | Creates an illusion of nearby monsters for 2 minutes. | - | 49 | 3 | - | - | - | 5s |
Vicious Stance#312 | Increases Critical Damages by 229. Continuously consumes MP proportionately to the user's level. | - | 49 | 9 | - | - | - | - |
Learn Level 5231 skills · Total SP - |
Backstab#30 | Supplements P. Atk. with 2164 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | - | 52 | 13 | 38 | - | - | 3s |
Backstab#30 | Supplements P. Atk. with 2274 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | - | 52 | 14 | 38 | - | - | 3s |
Backstab#30 | Supplements P. Atk. with 2388 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | - | 52 | 15 | 38 | - | - | 3s |
| Throws the enemy into confusion, changing their target of attack. | - | 52 | 9 | - | - | - | 5s |
Critical Damage#193 | Increases Critical Damages by 177. | - | 52 | 4 | - | - | - | - |
Dagger Mastery#209 | Increases P. Atk. by 42.7 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | - | 52 | 21 | - | - | - | - |
Dagger Mastery#209 | Increases P. Atk. by 45 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | - | 52 | 22 | - | - | - | - |
Dagger Mastery#209 | Increases P. Atk. by 47.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | - | 52 | 23 | - | - | - | - |
Deadly Blow#263 | Attacks the target's vital points with 2164 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | - | 52 | 13 | 38 | - | - | 3s |
Deadly Blow#263 | Attacks the target's vital points with 2274 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | - | 52 | 14 | 38 | - | - | 3s |
Deadly Blow#263 | Attacks the target's vital points with 2388 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | - | 52 | 15 | 38 | - | - | 3s |
Divine Inspiration#1405 | Increases the number of buffs an individual can receive by 1. | - | 52 | 1 | - | - | - | - |
Drain Health#70 | Inflicts dark damage on the target with 68 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | - | 52 | 29 | 3 | - | - | 4s |
Drain Health#70 | Inflicts dark damage on the target with 70 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | - | 52 | 30 | 3 | - | - | 4s |
Drain Health#70 | Inflicts dark damage on the target with 72 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | - | 52 | 31 | 3 | - | - | 4s |
Esprit#171 | Increases HP Recovery Bonus by 4.5 and MP Recovery Bonus by 2.2 when running. | - | 52 | 5 | - | - | - | - |
Freezing Strike#105 | Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 42 Power and decreasing their Speed by 20% for 1 minute. | - | 52 | 11 | 6 | - | - | 2s |
Freezing Strike#105 | Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 43 Power and decreasing their Speed by 20% for 1 minute. | - | 52 | 12 | 6 | - | - | 2s |
Hex#122 | Decreases the enemy's P. Def. by 23% for 30 seconds. | - | 52 | 5 | - | - | - | 2s |
| Increases P. Def. by 29.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | - | 52 | 23 | - | - | - | - |
| Increases P. Def. by 30.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | - | 52 | 24 | - | - | - | - |
| Increases P. Def. by 32.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | - | 52 | 25 | - | - | - | - |
Lure#51 | Quietly lures the enemy. | - | 52 | 1 | - | - | - | 3s |
Power Break#115 | Decreases the enemy's P. Atk. by 23% for 30 seconds. | - | 52 | 7 | 3 | - | - | 2s |
Sting#223 | Attacks the enemy with 481 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | - | 52 | 25 | - | - | - | 3s |
Sting#223 | Attacks the enemy with 506 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | - | 52 | 26 | - | - | - | 3s |
Sting#223 | Attacks the enemy with 531 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | - | 52 | 27 | - | - | - | 3s |
Trick#11 | Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. | - | 52 | 2 | 49 | - | - | 5s |
Unlock#27 | There is a 100% chance to open a level 2 door, a 75% chance to open a level 3 door, and 90% chance to open a level 52 treasure chest. Requires 8 Thief Keys. | - | 52 | 9 | - | - | - | 30s |
Veil#106 | Creates an illusion of nearby monsters for 2 minutes. | - | 52 | 4 | - | - | - | 5s |
Vicious Stance#312 | Increases Critical Damages by 266. Continuously consumes MP proportionately to the user's level. | - | 52 | 10 | - | - | - | - |
Learn Level 5532 skills · Total SP - |
Acrobatic Move#225 | Increases Evasion by 6 when running. | - | 55 | 3 | - | - | - | - |
Acrobatics#173 | Increases the maximum height user can fall without taking damage by 100. | - | 55 | 2 | - | - | - | - |
Backstab#30 | Supplements P. Atk. with 2505 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | - | 55 | 16 | 38 | - | - | 3s |
Backstab#30 | Supplements P. Atk. with 2625 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | - | 55 | 17 | 38 | - | - | 3s |
Backstab#30 | Supplements P. Atk. with 2748 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | - | 55 | 18 | 38 | - | - | 3s |
Boost Breath#195 | Increases lung capacity by 300. | - | 55 | 2 | - | - | - | - |
| Throws the enemy into confusion, changing their target of attack. | - | 55 | 10 | - | - | - | 5s |
Dagger Mastery#209 | Increases P. Atk. by 49.9 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | - | 55 | 24 | - | - | - | - |
Dagger Mastery#209 | Increases P. Atk. by 52.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | - | 55 | 25 | - | - | - | - |
Dagger Mastery#209 | Increases P. Atk. by 55 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | - | 55 | 26 | - | - | - | - |
Deadly Blow#263 | Attacks the target's vital points with 2505 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | - | 55 | 16 | 38 | - | - | 3s |
Deadly Blow#263 | Attacks the target's vital points with 2625 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | - | 55 | 17 | 38 | - | - | 3s |
Deadly Blow#263 | Attacks the target's vital points with 2748 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | - | 55 | 18 | 38 | - | - | 3s |
Drain Health#70 | Inflicts dark damage on the target with 73 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | - | 55 | 32 | 3 | - | - | 4s |
Drain Health#70 | Inflicts dark damage on the target with 75 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | - | 55 | 33 | 3 | - | - | 4s |
Drain Health#70 | Inflicts dark damage on the target with 77 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | - | 55 | 34 | 3 | - | - | 4s |
Freezing Strike#105 | Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 45 Power and decreasing their Speed by 20% for 1 minute. | - | 55 | 13 | 6 | - | - | 2s |
Freezing Strike#105 | Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 46 Power and decreasing their Speed by 20% for 1 minute. | - | 55 | 14 | 6 | - | - | 2s |
Hex#122 | Decreases the enemy's P. Def. by 23% for 30 seconds. | - | 55 | 6 | - | - | - | 2s |
| Increases P. Def. by 33.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | - | 55 | 26 | - | - | - | - |
| Increases P. Def. by 34.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | - | 55 | 27 | - | - | - | - |
| Increases P. Def. by 36.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | - | 55 | 28 | - | - | - | - |
Power Break#115 | Decreases the enemy's P. Atk. by 23% for 30 seconds. | - | 55 | 8 | 3 | - | - | 2s |
Sand Bomb#412 | Detonates a sand bomb to decrease the enemy's Accuracy by 6 for 30 seconds. | - | 55 | 1 | 55 | - | - | 4s |
Sting#223 | Attacks the enemy with 557 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | - | 55 | 28 | - | - | - | 3s |
Sting#223 | Attacks the enemy with 584 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | - | 55 | 29 | - | - | - | 3s |
Sting#223 | Attacks the enemy with 611 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | - | 55 | 30 | - | - | - | 3s |
Trick#11 | Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. | - | 55 | 3 | 49 | - | - | 5s |
Ultimate Evasion#111 | For 30 seconds, increases Evasion by 25, physical attack skill Evasion Rate by 40%, and Resistance to buff-canceling attacks by 80. | - | 55 | 2 | 268 | - | - | 900s |
Unlock#27 | There is a 100% chance to open a door below level 3, and 90% chance to open a level 56 treasure chest. Requires 10 Thief Keys. | - | 55 | 10 | - | - | - | 30s |
Veil#106 | Creates an illusion of nearby monsters for 2 minutes. | - | 55 | 5 | - | - | - | 5s |
Vicious Stance#312 | Increases Critical Damages by 306. Continuously consumes MP proportionately to the user's level. | - | 55 | 11 | - | - | - | - |
Learn Level 5832 skills · Total SP - |
Backstab#30 | Supplements P. Atk. with 2875 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | - | 58 | 19 | 38 | - | - | 3s |
Backstab#30 | Supplements P. Atk. with 3004 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | - | 58 | 20 | 38 | - | - | 3s |
Backstab#30 | Supplements P. Atk. with 3136 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | - | 58 | 21 | 38 | - | - | 3s |
Bleed#96 | Decreases the enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 54 HP every second. | - | 58 | 4 | 24 | - | - | 3s |
Boost Evasion#198 | Increases Evasion by 4. | - | 58 | 3 | - | - | - | - |
| Throws the enemy into confusion, changing their target of attack. | - | 58 | 11 | - | - | - | 5s |
Dagger Mastery#209 | Increases P. Atk. by 57.7 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | - | 58 | 27 | - | - | - | - |
Dagger Mastery#209 | Increases P. Atk. by 60.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | - | 58 | 28 | - | - | - | - |
Dagger Mastery#209 | Increases P. Atk. by 63.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | - | 58 | 29 | - | - | - | - |
Deadly Blow#263 | Attacks the target's vital points with 2875 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | - | 58 | 19 | 38 | - | - | 3s |
Deadly Blow#263 | Attacks the target's vital points with 3004 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | - | 58 | 20 | 38 | - | - | 3s |
Deadly Blow#263 | Attacks the target's vital points with 3136 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | - | 58 | 21 | 38 | - | - | 3s |
Drain Health#70 | Inflicts dark damage on the target with 78 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | - | 58 | 35 | 3 | - | - | 4s |
Drain Health#70 | Inflicts dark damage on the target with 80 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | - | 58 | 36 | 3 | - | - | 4s |
Drain Health#70 | Inflicts dark damage on the target with 82 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | - | 58 | 37 | 3 | - | - | 4s |
Freezing Strike#105 | Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 48 Power and decreasing their Speed by 20% for 1 minute. | - | 58 | 15 | 6 | - | - | 2s |
Freezing Strike#105 | Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 49 Power and decreasing their Speed by 20% for 1 minute. | - | 58 | 16 | 6 | - | - | 2s |
Hex#122 | Decreases the enemy's P. Def. by 23% for 30 seconds. | - | 58 | 7 | - | - | - | 2s |
| Increases P. Def. by 37.6 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | - | 58 | 29 | - | - | - | - |
| Increases P. Def. by 39.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | - | 58 | 30 | - | - | - | - |
| Increases P. Def. by 40.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | - | 58 | 31 | - | - | - | - |
Mortal Strike#410 | Increases the user's success rate of vital point attacks by 10% for 2 minutes. Requires a dagger. | - | 58 | 1 | - | - | - | 150s |
Poison#129 | Poisons the target, causing loss of 50 HP per second for 30 seconds. | - | 58 | 3 | 2 | - | - | 2s |
Power Break#115 | Decreases the enemy's P. Atk. by 23% for 30 seconds. | - | 58 | 9 | 3 | - | - | 2s |
Sand Bomb#412 | Detonates a sand bomb to decrease the enemy's Accuracy by 6 for 30 seconds. | - | 58 | 2 | 55 | - | - | 4s |
Sting#223 | Attacks the enemy with 639 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | - | 58 | 31 | - | - | - | 3s |
Sting#223 | Attacks the enemy with 668 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | - | 58 | 32 | - | - | - | 3s |
Sting#223 | Attacks the enemy with 697 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | - | 58 | 33 | - | - | - | 3s |
| Creates 1-2 Maestro's Key(s). Consumes 2 Thief Keys. | - | 58 | 2 | 46 | - | - | 600s |
Trick#11 | Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. | - | 58 | 4 | 49 | - | - | 5s |
Veil#106 | Creates an illusion of nearby monsters for 2 minutes. | - | 58 | 6 | - | - | - | 5s |
Vicious Stance#312 | Increases Critical Damages by 349. Continuously consumes MP proportionately to the user's level. | - | 58 | 12 | - | - | - | - |
Learn Level 6022 skills · Total SP - |
Backstab#30 | Supplements P. Atk. with 3271 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | - | 60 | 22 | 38 | - | - | 3s |
Backstab#30 | Supplements P. Atk. with 3408 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | - | 60 | 23 | 38 | - | - | 3s |
| Throws the enemy into confusion, changing their target of attack. | - | 60 | 12 | - | - | - | 5s |
Dagger Mastery#209 | Increases P. Atk. by 66.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | - | 60 | 30 | - | - | - | - |
Dagger Mastery#209 | Increases P. Atk. by 69 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | - | 60 | 31 | - | - | - | - |
Deadly Blow#263 | Attacks the target's vital points with 3271 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | - | 60 | 22 | 38 | - | - | 3s |
Deadly Blow#263 | Attacks the target's vital points with 3408 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | - | 60 | 23 | 38 | - | - | 3s |
Drain Health#70 | Inflicts dark damage on the target with 84 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | - | 60 | 38 | 3 | - | - | 4s |
Drain Health#70 | Inflicts dark damage on the target with 85 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | - | 60 | 39 | 3 | - | - | 4s |
Escape Shackle#453 | Allows you to escape from a captured state. | - | 60 | 1 | - | - | - | 15s |
Freezing Strike#105 | Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 51 Power and decreasing their Speed by 20% for 1 minute. | - | 60 | 17 | 6 | - | - | 2s |
Hex#122 | Decreases the enemy's P. Def. by 23% for 30 seconds. | - | 60 | 8 | - | - | - | 2s |
| Increases P. Def. by 42 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | - | 60 | 32 | - | - | - | - |
| Increases P. Def. by 43.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | - | 60 | 33 | - | - | - | - |
Power Break#115 | Decreases the enemy's P. Atk. by 23% for 30 seconds. | - | 60 | 10 | 3 | - | - | 2s |
Sand Bomb#412 | Detonates a sand bomb to decrease the enemy's Accuracy by 6 for 30 seconds. | - | 60 | 3 | 55 | - | - | 4s |
Sting#223 | Attacks the enemy with 727 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | - | 60 | 34 | - | - | - | 3s |
Sting#223 | Attacks the enemy with 758 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | - | 60 | 35 | - | - | - | 3s |
Trick#11 | Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. | - | 60 | 5 | 49 | - | - | 5s |
Unlock#27 | There is a 100% chance to open a door below level 3, and 90% chance to open a level 60 treasure chest. Requires 11 Thief Keys. | - | 60 | 11 | - | - | - | 30s |
Veil#106 | Creates an illusion of nearby monsters for 2 minutes. | - | 60 | 7 | - | - | - | 5s |
Vicious Stance#312 | Increases Critical Damages by 379. Continuously consumes MP proportionately to the user's level. | - | 60 | 13 | - | - | - | - |
Learn Level 611 skill · Total SP - |
Divine Inspiration#1405 | Increases the number of buffs an individual can receive by 2. | - | 61 | 2 | - | - | - | - |
Learn Level 6221 skills · Total SP - |
Backstab#30 | Supplements P. Atk. with 3548 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | - | 62 | 24 | 38 | - | - | 3s |
Backstab#30 | Supplements P. Atk. with 3690 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | - | 62 | 25 | 38 | - | - | 3s |
| Throws the enemy into confusion, changing their target of attack. | - | 62 | 13 | - | - | - | 5s |
Dagger Mastery#209 | Increases P. Atk. by 71.9 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | - | 62 | 32 | - | - | - | - |
Dagger Mastery#209 | Increases P. Atk. by 74.9 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | - | 62 | 33 | - | - | - | - |
Deadly Blow#263 | Attacks the target's vital points with 3548 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | - | 62 | 24 | 38 | - | - | 3s |
Deadly Blow#263 | Attacks the target's vital points with 3690 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | - | 62 | 25 | 38 | - | - | 3s |
Drain Health#70 | Inflicts dark damage on the target with 87 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | - | 62 | 40 | 3 | - | - | 4s |
Drain Health#70 | Inflicts dark damage on the target with 89 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | - | 62 | 41 | 3 | - | - | 4s |
Esprit#171 | Increases HP Recovery Bonus by 5 and MP Recovery Bonus by 2.3 when running. | - | 62 | 6 | - | - | - | - |
Freezing Strike#105 | Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 53 Power and decreasing their Speed by 20% for 1 minute. | - | 62 | 18 | 6 | - | - | 2s |
Hex#122 | Decreases the enemy's P. Def. by 23% for 30 seconds. | - | 62 | 9 | - | - | - | 2s |
| Increases P. Def. by 44.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | - | 62 | 34 | - | - | - | - |
| Increases P. Def. by 46.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | - | 62 | 35 | - | - | - | - |
Power Break#115 | Decreases the enemy's P. Atk. by 23% for 30 seconds. | - | 62 | 11 | 3 | - | - | 2s |
Sand Bomb#412 | Detonates a sand bomb to decrease the enemy's Accuracy by 6 for 30 seconds. | - | 62 | 4 | 55 | - | - | 4s |
Sting#223 | Attacks the enemy with 789 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | - | 62 | 36 | - | - | - | 3s |
Sting#223 | Attacks the enemy with 820 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | - | 62 | 37 | - | - | - | 3s |
Trick#11 | Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. | - | 62 | 6 | 49 | - | - | 5s |
Veil#106 | Creates an illusion of nearby monsters for 2 minutes. | - | 62 | 8 | - | - | - | 5s |
Vicious Stance#312 | Increases Critical Damages by 410. Continuously consumes MP proportionately to the user's level. | - | 62 | 14 | - | - | - | - |
Learn Level 6422 skills · Total SP - |
Backstab#30 | Supplements P. Atk. with 3834 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | - | 64 | 26 | 38 | - | - | 3s |
Backstab#30 | Supplements P. Atk. with 3980 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | - | 64 | 27 | 38 | - | - | 3s |
| Throws the enemy into confusion, changing their target of attack. | - | 64 | 14 | - | - | - | 5s |
Critical Damage#193 | Increases Critical Damages by 295. | - | 64 | 5 | - | - | - | - |
Dagger Mastery#209 | Increases P. Atk. by 78 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | - | 64 | 34 | - | - | - | - |
Dagger Mastery#209 | Increases P. Atk. by 81.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | - | 64 | 35 | - | - | - | - |
Deadly Blow#263 | Attacks the target's vital points with 3834 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | - | 64 | 26 | 38 | - | - | 3s |
Deadly Blow#263 | Attacks the target's vital points with 3980 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | - | 64 | 27 | 38 | - | - | 3s |
Drain Health#70 | Inflicts dark damage on the target with 90 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | - | 64 | 42 | 3 | - | - | 4s |
Drain Health#70 | Inflicts dark damage on the target with 92 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | - | 64 | 43 | 3 | - | - | 4s |
Freezing Strike#105 | Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 56 Power and decreasing their Speed by 20% for 1 minute. | - | 64 | 19 | 6 | - | - | 2s |
Hex#122 | Decreases the enemy's P. Def. by 23% for 30 seconds. | - | 64 | 10 | - | - | - | 2s |
| Increases P. Def. by 48 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | - | 64 | 36 | - | - | - | - |
| Increases P. Def. by 49.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | - | 64 | 37 | - | - | - | - |
Power Break#115 | Decreases the enemy's P. Atk. by 23% for 30 seconds. | - | 64 | 12 | 3 | - | - | 2s |
Sand Bomb#412 | Detonates a sand bomb to decrease the enemy's Accuracy by 6 for 30 seconds. | - | 64 | 5 | 55 | - | - | 4s |
Sting#223 | Attacks the enemy with 852 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | - | 64 | 38 | - | - | - | 3s |
Sting#223 | Attacks the enemy with 885 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | - | 64 | 39 | - | - | - | 3s |
Trick#11 | Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. | - | 64 | 7 | 49 | - | - | 5s |
Unlock#27 | There is a 100% chance to open a door below level 3, and 90% chance to open a level 64 treasure chest. Requires 13 Thief Keys. | - | 64 | 12 | - | - | - | 30s |
Veil#106 | Creates an illusion of nearby monsters for 2 minutes. | - | 64 | 9 | - | - | - | 5s |
Vicious Stance#312 | Increases Critical Damages by 443. Continuously consumes MP proportionately to the user's level. | - | 64 | 15 | - | - | - | - |
Learn Level 6626 skills · Total SP - |
Backstab#30 | Supplements P. Atk. with 4127 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | - | 66 | 28 | 38 | - | - | 3s |
Backstab#30 | Supplements P. Atk. with 4275 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | - | 66 | 29 | 38 | - | - | 3s |
Bleed#96 | Decreases the enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 62 HP every second. | - | 66 | 5 | 24 | - | - | 3s |
Blinding Blow#321 | Attacks the target's vital points with 2751 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible. | - | 66 | 1 | - | - | - | 30s |
Blinding Blow#321 | Attacks the target's vital points with 2850 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible. | - | 66 | 2 | - | - | - | 30s |
| Throws the enemy into confusion, changing their target of attack. | - | 66 | 15 | - | - | - | 5s |
Dagger Mastery#209 | Increases P. Atk. by 84.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | - | 66 | 36 | - | - | - | - |
Dagger Mastery#209 | Increases P. Atk. by 87.3 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | - | 66 | 37 | - | - | - | - |
Deadly Blow#263 | Attacks the target's vital points with 4127 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | - | 66 | 28 | 38 | - | - | 3s |
Deadly Blow#263 | Attacks the target's vital points with 4275 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | - | 66 | 29 | 38 | - | - | 3s |
Drain Health#70 | Inflicts dark damage on the target with 94 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | - | 66 | 44 | 3 | - | - | 4s |
Drain Health#70 | Inflicts dark damage on the target with 96 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | - | 66 | 45 | 3 | - | - | 4s |
Freezing Strike#105 | Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 58 Power and decreasing their Speed by 20% for 1 minute. | - | 66 | 20 | 6 | - | - | 2s |
Hex#122 | Decreases the enemy's P. Def. by 23% for 30 seconds. | - | 66 | 11 | - | - | - | 2s |
| Increases P. Def. by 51.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | - | 66 | 38 | - | - | - | - |
| Increases P. Def. by 52.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | - | 66 | 39 | - | - | - | - |
Mortal Strike#410 | Increases the user's success rate of vital point attacks by 15% for 2 minutes. Requires a dagger. | - | 66 | 2 | - | - | - | 150s |
Poison#129 | Poisons the target, causing loss of 58 HP per second for 30 seconds. | - | 66 | 4 | 2 | - | - | 2s |
Power Break#115 | Decreases the enemy's P. Atk. by 23% for 30 seconds. | - | 66 | 13 | 3 | - | - | 2s |
Sand Bomb#412 | Detonates a sand bomb to decrease the enemy's Accuracy by 9 for 30 seconds. | - | 66 | 6 | 55 | - | - | 4s |
Sting#223 | Attacks the enemy with 917 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | - | 66 | 40 | - | - | - | 3s |
Sting#223 | Attacks the enemy with 950 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | - | 66 | 41 | - | - | - | 3s |
| Creates 1-3 Maestro's Key(s). Consumes 2 Thief Keys. | - | 66 | 3 | 46 | - | - | 600s |
Trick#11 | Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. | - | 66 | 8 | 49 | - | - | 5s |
Veil#106 | Creates an illusion of nearby monsters for 2 minutes. | - | 66 | 10 | - | - | - | 5s |
Vicious Stance#312 | Increases Critical Damages by 475. Continuously consumes MP proportionately to the user's level. | - | 66 | 16 | - | - | - | - |
Learn Level 6824 skills · Total SP - |
Backstab#30 | Supplements P. Atk. with 4425 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | - | 68 | 30 | 38 | - | - | 3s |
Backstab#30 | Supplements P. Atk. with 4575 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | - | 68 | 31 | 38 | - | - | 3s |
Blinding Blow#321 | Attacks the target's vital points with 2850 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible. | - | 68 | 3 | - | - | - | 30s |
Blinding Blow#321 | Attacks the target's vital points with 3050 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible. | - | 68 | 4 | - | - | - | 30s |
| Throws the enemy into confusion, changing their target of attack. | - | 68 | 16 | - | - | - | 5s |
Dagger Mastery#209 | Increases P. Atk. by 90.5 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | - | 68 | 38 | - | - | - | - |
Dagger Mastery#209 | Increases P. Atk. by 93.7 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | - | 68 | 39 | - | - | - | - |
Deadly Blow#263 | Attacks the target's vital points with 4425 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | - | 68 | 30 | 38 | - | - | 3s |
Deadly Blow#263 | Attacks the target's vital points with 4575 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | - | 68 | 31 | 38 | - | - | 3s |
Drain Health#70 | Inflicts dark damage on the target with 97 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | - | 68 | 46 | 3 | - | - | 4s |
Drain Health#70 | Inflicts dark damage on the target with 99 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | - | 68 | 47 | 3 | - | - | 4s |
Esprit#171 | Increases HP Recovery Bonus by 5.5 and MP Recovery Bonus by 2.4 when running. | - | 68 | 7 | - | - | - | - |
Freezing Strike#105 | Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 59 Power and decreasing their Speed by 20% for 1 minute. | - | 68 | 21 | 6 | - | - | 2s |
Hex#122 | Decreases the enemy's P. Def. by 23% for 30 seconds. | - | 68 | 12 | - | - | - | 2s |
| Increases P. Def. by 54.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | - | 68 | 40 | - | - | - | - |
| Increases P. Def. by 55.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | - | 68 | 41 | - | - | - | - |
Power Break#115 | Decreases the enemy's P. Atk. by 23% for 30 seconds. | - | 68 | 14 | 3 | - | - | 2s |
Sand Bomb#412 | Detonates a sand bomb to decrease the enemy's Accuracy by 9 for 30 seconds. | - | 68 | 7 | 55 | - | - | 4s |
Sting#223 | Attacks the enemy with 984 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | - | 68 | 42 | - | - | - | 3s |
Sting#223 | Attacks the enemy with 1017 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | - | 68 | 43 | - | - | - | 3s |
Trick#11 | Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. | - | 68 | 9 | 49 | - | - | 5s |
Unlock#27 | There is a 100% chance to open a door below level 3, and 90% chance to open a level 68 treasure chest. Requires 15 Thief Keys. | - | 68 | 13 | - | - | - | 30s |
Veil#106 | Creates an illusion of nearby monsters for 2 minutes. | - | 68 | 11 | - | - | - | 5s |
Vicious Stance#312 | Increases Critical Damages by 509. Continuously consumes MP proportionately to the user's level. | - | 68 | 17 | - | - | - | - |
Learn Level 7023 skills · Total SP - |
Backstab#30 | Supplements P. Atk. with 4726 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | - | 70 | 32 | 38 | - | - | 3s |
Backstab#30 | Supplements P. Atk. with 4878 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | - | 70 | 33 | 38 | - | - | 3s |
Bleed#96 | Decreases the enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 67 HP every second. | - | 70 | 6 | 24 | - | - | 3s |
Blinding Blow#321 | Attacks the target's vital points with 3151 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible. | - | 70 | 5 | - | - | - | 30s |
Blinding Blow#321 | Attacks the target's vital points with 3252 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible. | - | 70 | 6 | - | - | - | 30s |
| Throws the enemy into confusion, changing their target of attack. | - | 70 | 17 | - | - | - | 5s |
Dagger Mastery#209 | Increases P. Atk. by 96.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | - | 70 | 40 | - | - | - | - |
Dagger Mastery#209 | Increases P. Atk. by 100 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | - | 70 | 41 | - | - | - | - |
Deadly Blow#263 | Attacks the target's vital points with 4726 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | - | 70 | 32 | 38 | - | - | 3s |
Deadly Blow#263 | Attacks the target's vital points with 4878 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | - | 70 | 33 | 38 | - | - | 3s |
Drain Health#70 | Inflicts dark damage on the target with 100 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | - | 70 | 48 | 3 | - | - | 4s |
Drain Health#70 | Inflicts dark damage on the target with 102 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | - | 70 | 49 | 3 | - | - | 4s |
Freezing Strike#105 | Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 61 Power and decreasing their Speed by 20% for 1 minute. | - | 70 | 22 | 6 | - | - | 2s |
Hex#122 | Decreases the enemy's P. Def. by 23% for 30 seconds. | - | 70 | 13 | - | - | - | 2s |
| Increases P. Def. by 57.4 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | - | 70 | 42 | - | - | - | - |
| Increases P. Def. by 59.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | - | 70 | 43 | - | - | - | - |
Power Break#115 | Decreases the enemy's P. Atk. by 23% for 30 seconds. | - | 70 | 15 | 3 | - | - | 2s |
Sand Bomb#412 | Detonates a sand bomb to decrease the enemy's Accuracy by 9 for 30 seconds. | - | 70 | 8 | 55 | - | - | 4s |
Sting#223 | Attacks the enemy with 1051 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | - | 70 | 44 | - | - | - | 3s |
Sting#223 | Attacks the enemy with 1084 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | - | 70 | 45 | - | - | - | 3s |
Trick#11 | Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. | - | 70 | 10 | 49 | - | - | 5s |
Veil#106 | Creates an illusion of nearby monsters for 2 minutes. | - | 70 | 12 | - | - | - | 5s |
Vicious Stance#312 | Increases Critical Damages by 542. Continuously consumes MP proportionately to the user's level. | - | 70 | 18 | - | - | - | - |
Learn Level 7224 skills · Total SP - |
Backstab#30 | Supplements P. Atk. with 5029 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | - | 72 | 34 | 38 | - | - | 3s |
Backstab#30 | Supplements P. Atk. with 5180 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | - | 72 | 35 | 38 | - | - | 3s |
Blinding Blow#321 | Attacks the target's vital points with 3353 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible. | - | 72 | 7 | - | - | - | 30s |
Blinding Blow#321 | Attacks the target's vital points with 3453 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible. | - | 72 | 8 | - | - | - | 30s |
| Throws the enemy into confusion, changing their target of attack. | - | 72 | 18 | - | - | - | 5s |
Critical Damage#193 | Increases Critical Damages by 384. | - | 72 | 6 | - | - | - | - |
Dagger Mastery#209 | Increases P. Atk. by 103.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | - | 72 | 42 | - | - | - | - |
Dagger Mastery#209 | Increases P. Atk. by 106.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | - | 72 | 43 | - | - | - | - |
Deadly Blow#263 | Attacks the target's vital points with 5029 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | - | 72 | 34 | 38 | - | - | 3s |
Deadly Blow#263 | Attacks the target's vital points with 5180 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | - | 72 | 35 | 38 | - | - | 3s |
Drain Health#70 | Inflicts dark damage on the target with 104 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | - | 72 | 50 | 3 | - | - | 4s |
Drain Health#70 | Inflicts dark damage on the target with 105 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | - | 72 | 51 | 3 | - | - | 4s |
Freezing Strike#105 | Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 63 Power and decreasing their Speed by 20% for 1 minute. | - | 72 | 23 | 6 | - | - | 2s |
Hex#122 | Decreases the enemy's P. Def. by 23% for 30 seconds. | - | 72 | 14 | - | - | - | 2s |
| Increases P. Def. by 60.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | - | 72 | 44 | - | - | - | - |
| Increases P. Def. by 62.3 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | - | 72 | 45 | - | - | - | - |
Power Break#115 | Decreases the enemy's P. Atk. by 23% for 30 seconds. | - | 72 | 16 | 3 | - | - | 2s |
Sand Bomb#412 | Detonates a sand bomb to decrease the enemy's Accuracy by 9 for 30 seconds. | - | 72 | 9 | 55 | - | - | 4s |
Sting#223 | Attacks the enemy with 1118 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | - | 72 | 46 | - | - | - | 3s |
Sting#223 | Attacks the enemy with 1151 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | - | 72 | 47 | - | - | - | 3s |
Trick#11 | Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. | - | 72 | 11 | 49 | - | - | 5s |
Unlock#27 | There is a 100% chance to open a door below level 3, and 90% chance to open alevel 72 treasure chest. Requires 17 Thief Keys. | - | 72 | 14 | - | - | - | 30s |
Veil#106 | Creates an illusion of nearby monsters for 2 minutes. | - | 72 | 13 | - | - | - | 5s |
Vicious Stance#312 | Increases Critical Damages by 576. Continuously consumes MP proportionately to the user's level. | - | 72 | 19 | - | - | - | - |
Learn Level 7430 skills · Total SP - |
Backstab#30 | Supplements P. Atk. with 5330 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | - | 74 | 36 | 38 | - | - | 3s |
Backstab#30 | Supplements P. Atk. with 5479 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | - | 74 | 37 | 38 | - | - | 3s |
Blinding Blow#321 | Attacks the target's vital points with 3553 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible. | - | 74 | 9 | - | - | - | 30s |
Blinding Blow#321 | Attacks the target's vital points with 3653 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible. | - | 74 | 10 | - | - | - | 30s |
| Throws the enemy into confusion, changing their target of attack. | - | 74 | 19 | - | - | - | 5s |
Critical Damage#193 | Increases Critical Damages by 406. | - | 74 | 7 | - | - | - | - |
Dagger Mastery#209 | Increases P. Atk. by 109.6 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | - | 74 | 44 | - | - | - | - |
Dagger Mastery#209 | Increases P. Atk. by 112.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | - | 74 | 45 | - | - | - | - |
Deadly Blow#263 | Attacks the target's vital points with 5330 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | - | 74 | 36 | 38 | - | - | 3s |
Deadly Blow#263 | Attacks the target's vital points with 5479 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | - | 74 | 37 | 38 | - | - | 3s |
Drain Health#70 | Inflicts dark damage on the target with 107 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | - | 74 | 52 | 3 | - | - | 4s |
Drain Health#70 | Inflicts dark damage on the target with 108 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | - | 74 | 53 | 3 | - | - | 4s |
Esprit#171 | Increases HP Recovery Bonus by 6 and MP Recovery Bonus by 2.5 when running. | - | 74 | 8 | - | - | - | - |
Evasion Counter#818 | During Evasion, counters by stunning the enemy and renders him senseless. | - | 74 | 1 | - | - | - | - |
Find Trap#623 | Detects traps below Level 78. | - | 74 | 1 | - | - | - | 3s |
Freezing Strike#105 | Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 65 Power and decreasing their Speed by 20% for 1 minute. | - | 74 | 24 | 6 | - | - | 2s |
Hex#122 | Decreases the enemy's P. Def. by 23% for 30 seconds. | - | 74 | 15 | - | - | - | 2s |
| Increases P. Def. by 63.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | - | 74 | 46 | - | - | - | - |
| Increases P. Def. by 65.6 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | - | 74 | 47 | - | - | - | - |
Mortal Strike#410 | Increases the user's success rate of vital point attacks by 20% for 2 minutes. Requires a dagger. | - | 74 | 3 | - | - | - | 150s |
Poison#129 | Poisons the target, causing loss of 63 HP per second for 30 seconds. | - | 74 | 5 | 2 | - | - | 2s |
Power Break#115 | Decreases the enemy's P. Atk. by 23% for 30 seconds. | - | 74 | 17 | 3 | - | - | 2s |
Remove Trap#624 | Disarms traps below Level 78. | - | 74 | 1 | - | - | - | 8s |
Sand Bomb#412 | Detonates a sand bomb to decrease the enemy's Accuracy by 12 for 30 seconds. | - | 74 | 10 | 55 | - | - | 4s |
Sting#223 | Attacks the enemy with 1185 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | - | 74 | 48 | - | - | - | 3s |
Sting#223 | Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | - | 74 | 49 | - | - | - | 3s |
| Creates 1-4 Maestro's Key(s). Consumes 2 Thief Keys. | - | 74 | 4 | 46 | - | - | 600s |
Trick#11 | Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. | - | 74 | 12 | 49 | - | - | 5s |
Veil#106 | Creates an illusion of nearby monsters for 2 minutes. | - | 74 | 14 | - | - | - | 5s |
Vicious Stance#312 | Increases Critical Damages by 609. Continuously consumes MP proportionately to the user's level. | - | 74 | 20 | - | - | - | - |
Learn Level 762 skills · Total SP - |
Divine Inspiration#1405 | Increases the number of buffs an individual can receive by 3. | - | 76 | 3 | - | - | - | - |
Divine Inspiration#1405 | Increases the number of buffs an individual can receive by 4. | - | 76 | 4 | - | - | - | - |