NPC & quest items
NPC & mobs involved
9 entriesWhat to do
Talk to
Gilbert
The Lord’s plan to move the people of Gludio to Talking Island has been announced. In order to make the island a safe place to live, you must eliminate the orcs and the werewolves. Those who defeat them and bring the token shall be granted a reward by the Lord.
Original conversations grouped by speaker and condition. Step links open the related NPC dialogues; the condition identifies the relevant exchange.
NPC & mobs involved
9 entriesThis label describes the technical basis, transformations and validation level of the displayed record.
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The map starts at the quest giver. Select a step to update it.
Travel budget
880 Adena
0 gatekeeper teleports · 2 SOE
≈ 7 min 12 s
Use your in-game Speed, including buffs. SOE casting: 20 s. Loading varies by client and connection.
Teleport Cost C1 · SOE 440 Adena. Regular SOE, without karma. Travel time includes walking, swimming, SOE casting and loading; combat is excluded.
Kill
Werewolf,
Werewolf Hunter
Kill
Orc Fighter,
Orc Lieutenant
Routes use Teleport Cost. Solid lines show walking; dashed lines show teleports or SOE. Missing routes are dotted.
Before going ahead with his plans to relocate the war refugees, the lord has officially issued a command to eliminate from Talking Island Village the dangerous beasts that pose a threat to the lives of residents. Whoever slays the
orcs or werewolves, and brings back proof, will be given a reward. Already many of the young men have armed themselves and gone out from of the village.
How about if you participate in the hunt? You can gain some actual battle experience, and it's also a good opportunity to receive prizes given in the name of our lord.
Player choice:
Go and slay
orcs and werewolves that live on Talking Island Village, and bring back proof of their deaths. Prizes will be awarded according to the amount of proof that you bring back. Bring back the feather
orc amulet,
werewolf fangs, or the
orc's necklace that
orcs of fighter rank carry.
This task is not just a simple hunt, but an official announcement that, under the will of the lord, Talking Island Village is now part of the Town of Aden Kingdom. Therefore, the aggressors who have invaded our land must be punished accordingly. All who participate in this hunt are representatives carrying out the will of the lord, and must carry this symbol of the lord at all times.
May the blessings of Einhasad be with you.
A few weeks ago, the lord announced that he will transfer all of the refugees from the Gracian wars to Talking Island Village. But, as you know, Talking Island Village still has many regions where it is too dangerous for people to live. The southern village of the island and regions surrounding the magic school are safe, but the inland woods and northern shores are places that even we guards do not like to venture into, not only because of the vicious wild beasts, but also because of the
orc masses and violent werewolves that live there.
Before going ahead with his plans to relocate the refugees, the lord has officially issued a command to eliminate from Talking Island Village the dangerous beasts that pose a threat to the lives of residents. They say that the lord's command will be officially announced in a few days. How do you feel about participating in the beast hunt?
(Quest for characters level 6 and above.)
Well done. I will reward you for every piece of proof you have brought me. This is a reward given to honor the fighters who have faithfully carried out the will of our lord.
The lord's decree is still valid. There is still more
adena left for rewards. Will you continue your hunt, or will you quit?
Player choices:
You have done well. May the blessings of Einhasad be with you.
Please continue, then. Pretty soon, our Talking Island Village will be a suitable place for peaceful citizens to live in, free of violent
orcs and vicious werewolves.
You cannot hope for any reward if you laze around in the village. Go outside the village immediately and join in on the hunt. This will be our chance to drive the
orcs and werewolves from our lands and make Talking Island Village a suitable place for Humans to live in.
Don't tell me you've come back because you want to give up? Do you always give up that easily?
Player choices:
Quest items
4 itemsWhere to get it
Quest step and inventory conditions must be met by the recipient shown. Rates are base C1 quest chances; this site’s normal Drop/Spoil settings do not change them. Variable or unknown rates are marked explicitly.
| 8 | 1 | 50% | Last hitNo party sharing | No level penalty | ||
| 10 | 1 | 50% | Last hitNo party sharing | No level penalty | ||
Return to
Gilbert at any time to turn in
1 Orc Amulet for
5 Adena,
1 Werewolf's Fang for 10
Adena, and
1 Orc's Necklace for 15
Adena.
Chronicle 1 Quest #257
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