NPC & quest items
NPC & mobs involved
4 entriesWhat to do
Talk to
Gallint. He gives you
3 Gallin's Oak Wand.
Grand Sorcerer Gallint of Einhovant's School of Wizardry is researching on the spirit of mirrors. But, a few days ago thre of the spirits escaped, and you must recapture them.
Original conversations grouped by speaker and condition. Step links open the related NPC dialogues; the condition identifies the relevant exchange.
NPC & mobs involved
4 entriesThis label describes the technical basis, transformations and validation level of the displayed record.
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The map starts at the quest giver. Select a step to update it.
Travel budget
880 Adena
0 gatekeeper teleports · 2 SOE
≈ 10 min 40 s
Use your in-game Speed, including buffs. SOE casting: 20 s. Loading varies by client and connection.
Teleport Cost C1 · SOE 440 Adena. Regular SOE, without karma. Travel time includes walking, swimming, SOE casting and loading; combat is excluded.
Talk to
Gallint. He gives you
3 Gallin's Oak Wand.
Hunt the
Spirit Of Mirrors to collect
Spiritbound Wand
Hunt the
Spirit Of Mirrors to collect
Spiritbound Wand
Hunt the
Spirit Of Mirrors to collect
Spiritbound Wand
Routes use Teleport Cost. Solid lines show walking; dashed lines show teleports or SOE. Missing routes are dotted.
But there has been a problem! I don't know why, but the magic defense field that I built around the School of Magic disappeared a few days ago. Three of the spirits of mirrors kept in my research lab escaped during that time.
I need to recapture the escaped spirits before they harm anyone, but my priority is in examining the shields around the magic school. So, please help me. Do you think you can find the spirits of mirrors for me? If you help, I will give you the wand of the adept as a reward. It is a very useful weapon for those walking the path of a mage.
Player choice:
Thank you. Fortunately, I think the spirits have gone into the woods rather than to the village. Things may become complicated if a
spirit of mirrors encounters a dangerous beast and changes into its identical form, so they must be caught as soon as possible.
To capture the
spirit of mirrors, you need thisoak wand. Weaken the spirit by attacking it with sword or magic, then deliver the finishing blow with this oak wand, and you will be able to seal the spirit within the wand. I will give you three enchanted wands, one for each spirit that has escaped.
The village guards may have found some helpful evidence during their patrol. It may be a good idea to stop by the village and speak to the guards.
Yesterday afternoon, as I was guarding the students of the magic school while they gathered materials near the falls, a great toad crawled by. I wasn't paying much attention to it, but all of a sudden, that great toad turned into an Orc Village warrior! I was startled and about to draw my sword, but I guess he felt threatened, escaping beyond the falls.
I rubbed my eyes and asked the magister from the magic school what was going on, and he had also clearly seen the toad turn into an Orc Village warrior. I have no idea what happened.
A few days ago, while patrolling the northern parts of the island, I encountered a werewolf near a farm. I drew my bow and chased after him, but all of a sudden, his body started to waver, and he turned into a great toad! Do you think there are some werewolves that know how to perform strange magic?
Last night, while patrolling the outskirts, I saw an Orc Village transforming into a werewolf! I thought I may have been seeing things, because I was so tired, but I asked the other guards and they all say that they saw the same thing!
Go and capture all three escaped spirits of mirrors. Don't forget! You can only capture them using the oak wands I gave you.
You might get some leads on the spirits of mirrors by speaking to the guards of the village.
So you have captured all the escaped spirits! Thank you! In the meantime, I have reconstructed all of the magic barriers around the school, and the spirits will not escape again.
I will give you this as a reward for your work. It may not look like much, but it is a helpful item which brings out the inner magic potential of the user. As Einhovant has always said, true power comes from within.
Young traveler of an alien race, how did you chance to journey to this remote island? I'm sure the Human world must seem fascinating to your eyes. I do wish I could speak with you longer, but unfortunately I have pressing matters to attend to, and cannot spend my time in idle conversation.
When we both have more time, won't you tell me about your homeland?
(Quest for Human characters.)
I don't know why, but the magic defense field that I erected around the school of magic disappeared a few days ago. I have restored most of the shields, but I am worried that the spirits that were kept within the school for research have escaped to the outside.
If some spirits have escaped, I may have to ask you to go and capture them ...
(Quest for Human characters level 10 and above.)
Where to get it
Quest step and inventory conditions must be met by the recipient shown. Rates are base C1 quest chances; this site’s normal Drop/Spoil settings do not change them. Variable or unknown rates are marked explicitly.
| 9 | 1 | 100% | Last hitNo party sharing | No level penalty | ||
| 10 | 1 | 100% | Last hitNo party sharing | |||
Return the 3 wands to
Gallint, for a
1 Wand of Adept.
Chronicle 1 Quest #104
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