Hi @⚔️ L2 ,
SOCIAL VITALITY SYSTEM IS NOW LIVE
The Vitality System is officially enabled!
The goal of this system is simple: give everyone a small extra push, improve player retention, and reward consistency without giving a significant advantage to high-level or hardcore players.
While you have Vitality available, the EXP obtained from monsters will receive the corresponding bonus and your Vitality bar will be consumed based on the amount of EXP your character earns.
This means that the higher your level and the more EXP you farm, the faster your Vitality will be consumed.
For high-level characters, the impact is intentionally small, expect it to last roughly around one round of buffs, depending on where and how efficiently you farm.
On the other hand, lower-level characters will be able to benefit from Vitality for considerably longer, since they generate less EXP per minute.
The objective is not to dramatically accelerate progression, but to give everyone a little help, especially newer, returning, and more casual players.
Important: Vitality only works on your main class. Subclasses are not affected by the system.
HOW TO RECHARGE VITALITY
To recharge your Vitality bar, your character must remain inside one of the designated Vitality Zones located in the center of every town.
You will receive a notification in the chat log when you enter a valid recharge zone.
A complete recharge takes:
8 hours — if your game account is linked to your Discord account through our website 12 hours — if your account is not linked to Discord
You don't need to actively play during this time. Simply leave your character inside the enabled town area.
As always, this is a new system and we will continue monitoring its impact. Values may be adjusted in the future based on actual gameplay data and community feedback.
OFFLINE SHOP LIMIT INCREASED
Following requests from several players, we have increased the number of allowed offline shops.
You may now have up to 3 offline shops per player / HWID.
You can already start preparing the additional accounts if you want to use them.
The existing requirements remain unchanged:
*Character must be at least **Level 20 *** The character must have completed its class transfer
We hope this helps create a healthier market, increase item availability and make trading considerably easier throughout the day.
PATCH NOTES (29/09/26)
- Fixed typo in Dark Elven Dagger description
- Fixed missing M.Def display on Soulbound Epics in the modern client
- Implemented Vitality on both modern clients
- Added missing actions to Clan Window / Member Management in Modern Client 2.0
- Fixed Summon stats that were incorrectly using C4-like (nerfed) values
- Fixed skill reuse timer freezing/stacking when switching subclasses while offline
- Increased the limit to 3 Offline Shops per HWID
- Implemented the Vitality System for main classes only
- Added Vitality recharge zones to the center of every town
More improvements are already on the way.
See you in-game, friends! ⚔️